Showing Posts For Aero.4829:

Please remove god mode from mesmer in spvp

in PvP

Posted by: Aero.4829

Aero.4829

And what profession do you play?…

You mean professionS right? We know that players who only play/know one class are a joke, will never be truly competitive, and their opinions really don’t matter for much as far as SPvP is concerned.

My personal opinion: Every Ability I Dont Understand Is OP

in PvP

Posted by: Aero.4829

Aero.4829

It takes zero effort to roll a lvl 80 SPvP character of any class/race and learn its abilities

Mesmer Moa Morph

in PvP

Posted by: Aero.4829

Aero.4829

And you’ll find something else to cry about. Just saying, if you’re going to attribute your losses to a skill with a 4 minute cool down this might not be the game for you…

Mesmer Moa Morph

in PvP

Posted by: Aero.4829

Aero.4829

An ability with a 4 minute cool down…
So lemme guess this one skill is your bane?
The only reason you lose is because of it?
You’re so good your winning the 15 other 1v1 matches against mesmers but the one encounter that Moa is up you lose so this skill is OP and needs to be nerfed?
You can’t recognize an ability with a long channel, the only ability a mesmer needs to be completely stationary for, and you don’t know how to dodge or run behind a rock/tree/ledge?

/smh

You’re bad and Moa Morph isn’t the reason you’re losing

Mesmers & thieves too powerful?

in PvP

Posted by: Aero.4829

Aero.4829

We should all just roll a generic warrior to ‘balance’ pvp. Then we’ll see all these posts converted to ‘OMG weapon x is OP compared to weapon y!’

Mesmers & thieves too powerful?

in PvP

Posted by: Aero.4829

Aero.4829

No… I only referenced your post as the way to argue about a class. Offering constructive criticism and such. The rest of the post isn’t directed at you, just the people whining without any knowledge.

“This is how you argue about a class. You provide constructive criticism take note mouthbreathers. "

Mesmers & thieves too powerful?

in PvP

Posted by: Aero.4829

Aero.4829

Ok here is my take on the state of thiefs and mesmers in sPvP.

Thiefs right now are good, but NOT op at all. Most builds that i have seen use double dagger or double pistol. Reason why is that it’s really the only way a thief can do dmg that matters in a fight. So by saying this thiefs at this stage of the game are very linear in terms of builds. In 1vs1 situations, thiefs usually win because of how the class is. In group fights, in my opinon don’t do well. Reason why is that almost none of your skills do aoe dmg only single target dmg. Also thiefs are very SQUICKY, if you focus a thief during a group fight he or she is going to down very quickly, which usually does happen a lot.

To me the class overall isn’t op, just a few skills need a nerf like heartseeker. That skill I agree needs a nerf, it does too much dmg for its low cost and having no cooldown.

Mesmers right now I’ll say they are NOT op. They have the same problems as thiefs do as terms of builds they are very linear. I think the reason why people think they are op is that you just don’t know how to play againest one simple as that. Yes they are annoying to kill, because of their pets that they summon and there defense skills. But honestly if you can’t spot a mesmer running around their illusions spaming skills on you. I would have to say your a scurb numb, just have to get that off my chest, but i would have to say that moa bird elite skill is really op and unfair.

Other than that, the class isn’t op. It’s just that either people don’t know how to play againest one or you can’t target a mesmer running around their illusions spamming skills on you, in this case i have little hope for you.

(Pro Tip) Learn to play the class in order to beat the class.

This is how you argue about a class. You provide constructive criticism take note mouthbreathers. “ermegerrrd dis class OP” comments really don’t add anything substantial to the conversation.

As far as Moa is concerned it is quite easy to see it channeling and dodge (los even breaks it…) If there’s one thing every single map provides its the ability to los your enemies.

There are two situations in which I will use Moa.
Going into a 2v1 fight I don’t see what the problem is here. Every class is quite capable and has the utilities to deal with a mesmer. If neither opponent is competent enough deal with a mesmer 1v1 in consecutive fights I’m sure we’ll see you here crying to get something else nerfed tomorrow.

Or when I see a necro use lich form.

That’s about it unless I’m trolling… It has an absurdly long CD… 4 minutes
If you’re going to attribute your loss to a single elite skill then you have 4 more minutes in the match to go and get your retribution so whats your real excuse? There isn’t one you’re just a bad player, accept it and get better.

If you aren’t rolling every class and taking them to SPvP to learn their capabilities/counters YOU WILL NEVER BE AS PRO AS YOU THINK YOU ARE, NEVER….

If you think Moa is our best elite, you know nothing about mesmer and you will never be good at fighting them.

Mesmers & thieves too powerful?

in PvP

Posted by: Aero.4829

Aero.4829

I wish people that QQ’d about mesmer actually tried to play it. It has a very high learning curve and the majority of the mesmers I run into are no skill button mashers. If you’re losing to them then you are really bad and nothing short of nerfing the class into oblivion will help you. I guess when you run into the one good mesmer out of every 10 it warrants making a QQ nerf this class post. Maybe some of you did try to roll one and saw that you can’t quite grasp it. Better stick to your LolzLookAtMeSpinningWeeeeeeeee warriors while trying your hardest to get it nerfed.

Possible loot bug involving illusions

in Bugs: Game, Forum, Website

Posted by: Aero.4829

Aero.4829

As a mesmer farming in DE’s for loot from mob waves it seems like illusions (phantasms) contribute absolutely nothing to my loot % drop chances. Considering the majority of my damage comes from my illusions this seems highly flawed. I respecced to a different trait setup to capitalize on my two sole abilities capable of putting out melee AOE’s (1h sword skills 1 & 2) and now I’m getting substantially more drops per mob wave, around a 600% increase. Which I guess is fine if I want to respec every time I feel like farming, but it just seems off that of all my weapon set/abilities/illusions only two of skills are capable of getting me the same amount of loot as every other class.