Showing Posts For Aither.2859:

Enough is Enough

in Guild Wars 2 Discussion

Posted by: Aither.2859

Aither.2859

Proved no such point, as I’m playing the game less than a casual, as I’ve proven on many threads. But you’re one of those people who mistakes posting and offering free advice to a failing company as ‘still playing’, so I can’t change your mind here.

The reason I said ‘formal education’ is because we don’t know about any self taught education, since the person of topic did not mention anything about it, I’d say it is non existent. Usually when a person rights a CV of themself, they include things like that to look their best. But you can argue against this all you like, to no effect.

Servers and networks cost next to nothing, so sorry but that’s a moot point.

I originally came in here to support the OP’s opinion, but after reading your posts I have to scream out the sheer ignorance of what you have described in your statements.

First of all you blame “capitalism” for the reason of GW2’s downfall. This is not the case as if the developers were true capitalists they would actually listen to the consumers in expanding to make GW2 a better experience, not continue the road with this linear nonsensical LS garbage.

While it may be true that some people like LS, it is quite apparent that the community wants a permanent expansion much like delving back into the areas of Cantha, or Elona. Anet had some very good material with GW such as; the ever expanding skills for each class, new armor, weapons, and dungeons with each new expansion. While it wasn’t perfect, the lore of the original GW was so much more interesting than the LS we have now through GW2. Learning of the human gods and fighting the likes of Shiro, and the destroyers was so much more intriguing and mystical than Scarlett ever could be.

To put it all in perspective capitalism is not the “evil” you believe it is, otherwise Anet wouldn’t have been able to develop like what GW is, and GW2 once was. In fact if capitalism didn’t exist you wouldn’t be playing the games those “passionate” developers as you put it had created because there would be no such things as a PC, video game console, or even tablet or Iphone. Capitalism is about profit and loss, I loved GW2 which is why I put hundreds of dollars into the gem store, but after going so long with no new areas, dungeons, or armor produced from the developer I stopped playing and stopped giving Anet my hard earned money until they come out with something new that I will enjoy. If Anet doesn’t comply than that will be one less customer for them as I will move onto the next best thing such as Everquest Next where the developers are listening to their consumers, or Black Desert online which looks absolutely amazing.

Zerker nerf? Allow stat swap please!

in Guild Wars 2 Discussion

Posted by: Aither.2859

Aither.2859

Arenanet, there may be some who say that this nerf to the berserker stats isn’t that big of a deal, there may be some who say it’s a good thing, but for those of us who have spent our time and effort into crafting full zerker ascended armor, obtaining all ascended accessories, rings and even spent hours if not days in fractals for the back piece fractal capacitor I urge you to please allow a chance to swap to different armor, accessories, back piece and rune stats.

It is only fair that when you make this big of a change that you give the players of GW2 (your consumers) the chance to change stats in order to not feel screwed over completely. I personally have put hundreds of dollars into GW2, I have spent hours into crafting for ascended armor pieces, searching for precursors, farming for fractals, laurels and making changes to build after build. From what I can see big changes like this are not fair to us who have thought that our berseker builds were secure besides updated changes to traits and skills not armor stats.

(edited by Aither.2859)

Updated Primeval Pauldrons

in Suggestions

Posted by: Aither.2859

Aither.2859

Not so much as fix but please give a new set of Primeval Pauldrons that doesn’t have that skull on the left side. It wouldn’t correspond with the GW1 Primeval armor, but the skull on the Pauldrons takes away so many options on what that armor could accomplish in terms of mixing it up with other different armor sets.

Please Anet it would be great to have a new set of Primeval Pauldrons that had the left side corresponding with the right side of the pauldrons with the skull removed entirely.

Tower of Nightmares champion wurm glitched?

in Tower of Nightmares

Posted by: Aither.2859

Aither.2859

Arenanet, please help me out here. Why is it when I get swallowed by the champion wurm in the tower of nightmares does it take seeming long minutes of not being able to do anything at all before being released? No actions can be made to escape and being swallowed for an overly long period of time is not the idea someone should have in mind as being called “fun”.

What is wrong with this wurm? Why does it take minutes of being swallowed before being able to get out of it? Just what is wrong with the minds that developed this abomination?

This wurm alone has made me feel that if Arenanet keeps creating creatures of this caliber I would not want to play something where I have to sit and watch without being able to do anything staring at my screen as people around me die. So can someone please help me out here in explaining this wurm can keep a person in suspended animation that long? Please tell me it was a glitch in the coding cause if not you people (Arenanet) have a sick mind.