Showing Posts For Bloody Zac.8960:
Here’s something, although it might not be considered a bug:
When you use “Bane Signet” with a Greatsword equipped, your greatsword disappears, but your character looks like he’s holding an invisible one. Once the skill is cast, then your sword appears back in your hands. It’s obviously not a big deal, but it looks kinda weird.
The most I’ve had to wait to enter the Eternal Battlegrounds is around half an hour. Which can be easily neglected if you travel over to a Borderlands map first, and then queue up for EBG. Mind you, I’m actually on a high population server.
Plus keep in mind that if they up the maximum people allowed in WvW, you’ll also start seeing things like lag more often – Not to mention that most machines won’t be able to cope with such an amount of players visible on your screen. I mean really. My computer’s pretty high end, and it has plenty of issues running WvW during large scale battles – Imagine adding about 300 people to that (100 for each server), and things will only be getting worse. THAT would spoil the fun of WvW.
I envy your server. I’ve waited 4+ hours to get into ANY WvW map (all of the borderlands + Eternal Battleground) It’s fairly frustrating, but like you pointed out, it’s kind of a lose-lose for Anet.
They can’t raise pop servers, because some people’s rigs are having trouble dealing with the zergs as it is.
The only idea that I’ve heard that might work is for them to add another WvW map similar to the Eternal Battlegrounds, but that would take months to create and implement.
I can’t really think of a quick solution that would fix the queue issue.