Showing Posts For Blrrgh.6908:

Selfish Self Centered

in WvW

Posted by: Blrrgh.6908

Blrrgh.6908

The truth of the matter at hand is that this will be a divisive issue because the people benefiting from the status quo will fight to maintain it. The weak arguments about people coordinating beforehand only apply to servers in the very top tier, such as Eredon Terrace or Henge of Denravi. Those servers are so populated that people cannot even get into WvW. The expansion servers and other low population servers face a very different scenario, and it is obvious from the majority of the posts on this issue that people just do not understand how game breaking the “nightcapping” issue is. If one looks at the issue objectively it is easy to see that the system is flawed unless the server happens to be ideally populated with a mix of world time zones. The issue has to be fixed voluntarily by the player base (doubtful…..I don’t exactly see EU or Oceanic guilds lining up to transfer to Devonas Rest or Kaineng) or ArenaNet will fix it for us and those of us who would like to see the game survive and thrive will be sorely disappointed.

LF serious PVP team

in Guilds

Posted by: Blrrgh.6908

Blrrgh.6908

ArmoredFIST.net

We are currently recruiting for WvW focused members on Isle of Janthir.

Pros:
Experienced WvW team.
Solid Leadership
Well organized WvW and SPvP elements
Membership has both US and EU presence
Dungeon Crawls and other events outside of WvW.
Competition team and Community team which actively work together
Desire to build a top WvW server from the ground up.
Knowledgeable player base in all areas – WvW, PvE, Crafting
Small Guild (128 members excluding trial members)

Cons:
We are a growing guild and growing requires work and patience.

Please consider if this team and situation is right for you and your friends.

Happy Hunting!
-Blrrgh
Charr Thief
Armored FIST

(edited by Blrrgh.6908)

Selfish Self Centered

in WvW

Posted by: Blrrgh.6908

Blrrgh.6908

Another solution would be for Arenanet to allow Oceanic guilds to transfer to servers with night capping troubles without losing their guild unlocks.
Just look at it from this perspective: people will be upset when servers with a night population cap unopposed while they are asleep, then at work or school, they return 16 hours later to find every thing on the map fully upgraded by the team with a night group, with siege positioned outside of their spawn. We can take it back, but it is pointless to invest even more gold in defense and upgrades when you know that the opposition will take SM and the entire map unopposed. It is just a waste of gold and time, especially when you look at the fact that when you take everything back you have to spend gold or badges on siege and repairs just to try to restore parity. This isn’t even taking into account that you have to farm the gold and material to participate strongly in WvW. The system is flawed and if you look at it with a critical eye you can see that the scoring system does not take this into account in the slightest. In the current state the WvW competition boils down to whoever does not have responsibilities outside of the game, or lucky enough to have an off peak population wins regardless of skill, coordination, or effort, and that is ridiculous. No one wants to screw over the guys on the off peak or regional guilds but it is pretty aggravating for many people out there.

Active players LF Home

in Guilds

Posted by: Blrrgh.6908

Blrrgh.6908

Hello. Please check out the PM I sent you regarding my guild. Good luck!

PSA: Two Reasons Kaineng Is The Best NA Server.

in WvW

Posted by: Blrrgh.6908

Blrrgh.6908

I respect you guys from Kaineng sticking it out.
However, I have to nominate Devonas Rest for best server. Player for player I would bet we are one of the best servers around in WvW. We will only get better with night support and a larger population. Good luck and see you in EB.