Showing Posts For Brujeria.7536:

Necro skills, balance and opinions

in Necromancer

Posted by: Brujeria.7536

Brujeria.7536

Vastly agree with your opinion. Can’t wait to see your opinion about the traits.

Also Dagger #2 feels so missplaced, dagger is all about hitting quick and playing fast, so a channeled ability with such low damage for the long channel time feels really bad. I came up with a nice idea for it:

- 3/4 cast time, effects like deahtshourd #1 only in a bloody red.
-shoot a projectile at your foe. medium damage Projectile finisher.
-the target is then infested/marked, you hit them each half second for a very small amount of damage lets just say 50, and you get healed by that amount. lets say duration about 6 seconds
-you can activate this ability to leap at your marked target and siphon a greater amount of life. medium damage, leap finisher
- initial range of 600, the bond gets broken if the target moves away more then 900 range. after firing the projectile you can act freely, no more channeling

This would fit the dagger playstyle very well, nice synergy with the blood magic trait line (many hits, per hit lifessteal), gives the necro the badly needed combo finishers, a somewhat reliable gap closer, increases the skill level of daggers.

I think this would make the dagger really strong, bringing it on par with the meele weapons of other professions, and fixes a few problem areas of the necro.

Thoughts?

Petition to disable Reanimator

in Necromancer

Posted by: Brujeria.7536

Brujeria.7536

Possible fix solutions:

General: Improve AI, life degeneration only kicks in out off combat

1. 20% of the damage you take is redirected to the minion

or

2. 33% of the damage received by the minion is granted its master as life

or replace it with something like:

gain up to 50 – 500 bonus thoughness based on how much % health u lost. So u get that 500 thougness extra if you hit 10% health, this should also work in deathshroud. Would fit a necro well in general imho and fits into that whole attrition-thingy.

Describe the Necromancer in one sentence

in Necromancer

Posted by: Brujeria.7536

Brujeria.7536

I had no idea the necro had this reputation. i played a necro as one of my mains in GW1 and loved it, so that’s why i chose it again. i bought the game a few days ago and have have a level 23 necro now…. from what i am hearing, should set it aside and start over with a different profession? Or should i see it out?

The necro is a lot of fun. If you like its playstyle and your main focus is into PVE keep at it. But dont hope to play PVP or WvW decently with it. At higher levels you need to carefully think about your gear and traits to stay good. Severly underpowered compared to all other classes, but still fun.

Describe the Necromancer in one sentence

in Necromancer

Posted by: Brujeria.7536

Brujeria.7536

Necros have to use every single gear and trait aspect possible to be able to do what other classes can with just some of their weapon skills.

Terror damage

in Necromancer

Posted by: Brujeria.7536

Brujeria.7536

I always wondered: Does normal +10% Condition duration from weapons and runes apply to fear as well?