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FPS, GPU, CPU & Performance issues? (FAQ)

in Account & Technical Support

Posted by: Burner.1643

Burner.1643

Turn reflection to terrain&sky (or off)
and use 306.23WHql unless you have kepler cards.

Are there command lines for memory usage?

in Account & Technical Support

Posted by: Burner.1643

Burner.1643

are -cuda -umbra even working ?

New nVidia driver - 310.33 Beta (w/ AO fix)

in Account & Technical Support

Posted by: Burner.1643

Burner.1643

Gw2:
306.97Whql gives micro stutter with shadows ultra !
301.33Beta Gives major stutter and tearing/jumping.

Reverted to 306.23whql for the Engtx570 !
PS: http://surveys.nvidia.com/collect.response

(edited by Burner.1643)

Much better FPS with previous patch (now patched over)

in Account & Technical Support

Posted by: Burner.1643

Burner.1643

Edit: just tested 306.23Whql, more stable (very less noticable, micro microstutter)
Seems to be a combination of latest patch (hotfix 11-10/wonky 306.97Whql drivers)

just a fyi people, since the nvidia forums are dead still, notify your card vendor if the new drivers make things unstable.

the vendors often have support personal who are in direct communication with nvidia.

Other testing:
Other games tested with 306.97Whql, no other problems detected (microstutters)
(most cases improved fps, only need to wait till Ps2 comes up again after new patch)
Arma,TW2,Tl2,Dishonered,WoW.

in Gw2 its exponential with ultra shadows/latest patch.

better to much info then none :P

Much better FPS with previous patch (now patched over)

in Account & Technical Support

Posted by: Burner.1643

Burner.1643

Edit: just tested 306.23Whql, more stable (very less noticable, micro microstutter)
Seems to be a combination of latest patch (hotfix 11-10/wonky 306.97Whql drivers)

(edited by Burner.1643)

Much better FPS with previous patch (now patched over)

in Account & Technical Support

Posted by: Burner.1643

Burner.1643

Bump !
Noticed microstutter issues in 15,718 (hotfix) 11-10-12 with shadows on ultra.

How to reproduce:
Shadows Ultra, pick a spot with lots of shadows/grass, start walking/twitching camera.

Behavior:
Microstutter on walking/loading assets, fps all over the place (unstable), jerky camera when moved.

Workaround: :
Shadows High.

Side note:
Never noticed a issue with pre-builds, worth checking out.

Specs:
i7 3770K
32GB @800 Vengeance LP
ENGTX570 DC2 Whql 306.97(clean)
OCZ Agility3 120GB
Seagate 3TB 64MB Sata3
Win64U X64 No swap, Superfetch, no parking, Hyperformance -D -H.

(edited by Burner.1643)

Camera Smoothing

in Guild Wars 2 Discussion

Posted by: Burner.1643

Burner.1643

Thanks for the disabled camera smooth, and the increased distance.
So much better.

Is GW2 as successful as you hoped?

in Guild Wars 2 Discussion

Posted by: Burner.1643

Burner.1643

Short answer: Yes, but could use some small tweaks/fixes in some area’s
(like every other mmorpg XD)

Camera and FOV (field of view)

in Guild Wars 2 Discussion

Posted by: Burner.1643

Burner.1643

Not a rant, but my 2 cents:

Xfraze.1704 is right about Fov bound by resolution, to fix most issues/cheating !

1) So is every other soft/hardcode.
(Server Kb/s send that exponential ?)
2) only agree on fisheye effecting art
(users fault not the designers, so does every other softcode)
3) yes the gameplay suffers in some cases, see workaround tricks (paradox)

My current issues on Cam only:
Camera height/distance could be slightly better (isometric),
Improves better combat awareness and fun overall.
Looking up in WvWvW feels to close (Nausea and Claustrofobia)
downedstate zoom in feels to close (Nausea and Claustrofobia)

(edited by Burner.1643)

Thank you!

in Guild Wars 2 Discussion

Posted by: Burner.1643

Burner.1643

Thank you for this amazing mmorpg and your dedication !
Keep up the great work.