Showing Posts For ChaK.3254:
Well, the title says it all.
In a PVE point of view, dungeon, fractal, grouping etc… Anyone doing this?
Healing signet, healing shout indeed. Doesn’t it lacks a little bit of vitality?
Currently fully geared bunker (tough/pow/vita) and I’m fine with 3500 armor and 28k HP, but loosing all those vita makes me back to 20ish, which is kinda low.
Does it works well?
Kind of agree yes, I too prefer the “medieval” component than the weird one.
I hate asura for that, and their zone actually. Labs, illusions, techno google…. Too much technology. Need more nature, castles, mansions, deeps, cliff etc…
healing shout is poo?
Wow there. With 2 shouts you : remove condition, debuff opponent, heal for around 3000 every 20 seconds you and your team. 3k without healing power.
it’s clearly not poo, and healing shout saved my life way WAY more time than my passive regen.
And go for sapphire as jewels, toughness, power and healing power is good for you.
Another question while we’re at it.
Is the healing shout considered as “a healing skill”? because II in strengh part is “when using a healing skill” removes chill, immobilisation etc…
Would be great to use.
Thanks everybody for the feedbacks, greatly appreciated.
For those saying “you don’t do damage” that’s (half) true, but you didn’t much get the purpose of the build. Tanking, support, res under fire etc… Anyway it’s clearly not doing as much damage as a DPS build, but it still does some, and you can see that as the downside of this build.
I’ll try answering people’s suggestion :
Fear me : Not a big fan of fear in fact. Aren’t scared mob aggro’ing other packs?
Warhorn over shield : Yeah well, honnestly I can’t play anymore without a shield. Stun, interupt, good way to get back in the fight with 4th skill. And 5th skill is A MUST HAVE for tanking, blocking a burst is more efficiant than any heal, cd remover or anything could be. Blocking 10k+ damage never gets old to me. Not that the idea is bad indead, I keep it in my mind, it’s just a matter of preference I guess.
Mace suggestion is great, was thinking about a mace for dungeoning too.
Food : never really interested in that, except omnomnom berries for +money on mobs. So i’ll clearly have a look into it if it’s not 2 gold a pie, thanks for the advice.
Soldier’s rune : I’m skeptical in fact, I’m kind of loosing 55 toughness and gain 55 vita. Sure the 6th bonus is great, and I’m not really sure I want to trash 20 gold of rune in a blink of an eye. Have you noticed any specific cooldown on the condition remover?
I guess it’s a solo remover only (not group), so shake it off would get kind of redundant, removing twice a condition on me (or does it remove 2 conditions???). I could trade it for something else, but then I’d lose a group remover. Tough choice.
If a fight lasts 1 min that’s about 2000 of life I get for free.
edit : okay so soldiers rune remove a condition to the group. That’s indeed marvelous. Still my question remains, does it remove 2 conditions or only one?
edit 2 : okay, it does remove 2, that’s a huge information to take in consideration
Banner : Yeah, well, problem is I only have 3 slots
Endure pain, can’t remove that one, honnestly, best friend for a tank.
Shake it off is kind of super important too, group CD remover + heal 1.5k.
The only one I could spare would be “on my mark”, though I’d lose a heal and +10% damage FOR THE GROUP on the bad guy. I don’t know if a tough/vita banner could compensate that loss.
Healing : I do have the 3 adrenaline thingy for healing, it’s indeed great and be sure I don’t press F1 until the very end of a fight :p
I’d like to get some + healing, but I’d lose some other stats, and I don’t want to spare much. Need vita/tough/+heal gear hehe.
Thanks for all your feedback anyway, it’s great having other ideas to think about.
(edited by ChaK.3254)
your a tank but you will not kill anything good for dungons with the rest of your team doing the real damage, for pvp wvw forget it tryed it failled hope u have more luck than me..
worked quite well, though you need to be with 1 or 2 more people indeed. Can’t damage them enough, just harass them and keep the focus/stop them.
Hey guys.
Been a warrior for 230H now, and I need some more advices. Started as a berserker war, and then rolled for being tanky.
I absolutly LOVE being the “tank” in the group, and people I play with also love that. Res, heal, On my mark, remove condition etc…
Currently fully geared exo tough/vita/pow. 2 earing exo with beryl, 3 others exo jewels with emerald.
my armor is runed with 6/6 dolyak. My axe with +5% damage and my shield with “health on ennemy kill” which can give a little health when you have trash mobs not elite.
Soldier spineguard with soldier rune.
~29700 life
~2200 toughness
~3500 armor
Now my traits 10/0/30/30
10 : III (5% of power in vitality)
30 : II (200 tough when having problem), IX (90 tough with shield) & XI (endure pain at 25%)
30 : II (+70 pow to nerby allies), VIII (shout reloading faster), XII (shout heal)
Hotbar : Healing signet, endure pain, shake it off, on my mark, signet of rage.
There you go for my char. Now my goal would be to be even more tanking.
It’s indeed already a real fortress in PVE, my shouts heal for about 1.5k, got two of them. 6/6 dolyak rune is 33 healing per second and add on top of that the signet, it’s very rare I’m going down, and it’s generally when things are going really really bad anyway.
Would you guys have any more advice for taking damages even better? Would vampiric rune be better than dolyak for healing?
And please don’t tell me either of the answer “reroll guardian” or “you need to DPS too” my question isn’t there
Thanks lads
(edited by ChaK.3254)
thanks for the tip, didn’t know that
Hey there.
Might have been asked a thousand times, but couldn’t find it.
So yeah, basically I’d like a little icon on the map when you’re done with it.
I’m indeed not talking about the 100% map, but the regions. You sometimes have one or two points missing, and browsing through all the maps is a pain.
So just a little star in front of the region name or something to show it’s completed would be very helpful.
Thanks guys, and keep up the good work.
Just go with whatever pleases you. There is no such thing as “the right thing”.
Depends of you style of play.
I for one am playing a completly defensive char. toughness/vita/pow exo, 3 toughness jewels and 2 vita jewels. Axe/shield.
10/0/30/30/0
healing shout, toughness bonus with shield etc… It’s absolutly playable and I love that style of play, being helpful removing condition, rezing people, somehow tanking (yes 30k HP with lot of toughness you can tank some encounters easily compared to others).
Sure in solo play you’re not a beast of a DPS, but you can still use double axe.
In dungeons i’m certainly the last DPS, but one defensive warrior isn’t something to ignore, it’s very useful.
I used to play berserker double axe, but I like more being the guy that never dies (or rarely)
So yeah, basically go with what makes you have fun.
bump.
Very annoying
Hey guys.
Need help on this one. I bought 6 dolyak runes 3 days ago. I started applying the 3 first one on the 3 defensives armor pieces I had, worked fine.
Later that day I bought a karma piece, and wanted to use my dolyak rune on it…. couldn’t anymore.
It showed 9/6 and wondered why, but then I searched a little bit and found out if was a bug due to my PvP gear.
Anyway, not knowing that yet I removed the 3 runed pieces, didn’t work either. Dropped them in the bank. Still the same.
Tried applying a different rune, the problem remained, the armor piece was just “red” when I hovered it with the rune.
I can’t even put ANY rune on ANY piece of armor now, even the already well runed.
I removed my toughness/vita jewels, thinking it could be some king of “capping”. Still the same.
Changed char, logged out… That’s now 3 days, and I still can’t apply any rune.
Help !