Elementalist dont really need a change weapon button. Just need more power on some skills. Isnt normal that warrior or rogue hit you by 13K and you hit them by 1.2K. That’s ridiculous.
I think that with a weapon change button, we are too OP.
Imagine: d/d and staff. Staff for too longer attacks, and d/d for close attack. We have 40 skills to use. Is really insane. But, if we dont get any buff on our power, we really need a change weapon button.
I tried find a good trait/weapon way and compared with Thiefs or warrior, we SUCK. If you going to “glass cannon” you are 2 skills and die, but your dmg is only decent.
If you going to “normal” ( combined health, armor and power ) you have a bit more survive but your dmg suck.
If youo going to “tank” you really have a good survive, but your dmg is negative ( i think i heal enemys instead dmg them)
I tried too, some weapons and combinations and only d/d and staff have a “good” result but we cant do anything against full crit warrior or heartseeker thiefs.
Against other classes,
engineer is really easy to win. Gap closer and burst everytime.
Mesmer es really harder bcoz you cant see the really mesmer but even so, i can kill them using fire elemental.
Ranger, easy to win. Gap closer, burst all your skills and enjoy.
Elementalist, generally, depend the kind of elementalist. A scepter/dagger have a good burst but is too static. A dagger/dagger have a lot of movement but low dmg. A staff elementalist is too static.
Well, i think elementalist just need a bit more power or improve their armor/health.
But, remember 1 thing. If you are elementalist, you MUST change attunements every time this give you some survive and extra damage/speed/armor/heal