Showing Posts For Gracious.4279:
you are being facetious towards all other players who are of lesser rank than you, Ark. How did you get rank 60? bet you did a boat load of Hotjoin.
this post is hilarious… rank 20 in pvp took me like a month, and the wvw season is 7 weeks. I think they should give wolf finishers.
if you want pvp finishers you go pvp..and would be even better if they remove rank points from hotjoin at all leaving only glory rewards, so maybe ppl would need to play decently in order to get ranks…like it should be
I got bear rank.
this post is hilarious… rank 20 in pvp took me like a month, and the wvw season is 7 weeks. I think they should give wolf finishers.
After reading the December patch draft, Ive gotta say, Im excited to see how pvp changes! For the most part, knowing that we have almost ridden out this heavy condi meta is a welcoming ideal for me, as I love to play shatter mez. It seems ele could be contributing heavily in the destruction of the condi-meta, with an updated trait that would make them immune to conditions while they are above 90% health…
The only issue that could come about is eles become too OP… but hey, every class should have it’s turn. Everything else on the patch notes draft looks great! I think people will be very happy to see damage reduction in spirit ranger; maybe this patch could make a balanced meta?! Tough to guess.. but if I had to put my money on it I would say no… considering Anet’s track record.
But there is hope! Hallelujah!!!
… just, fyi…. people in this world arent any better than people in the real world.
Give this guy a snickers.
meowwwwwwwwwwww
If anyone played Guild Wars 1 pvp, you’d know how bodyblocking was a great strategy to stopping someone from running a relic (or an orb in this game), stop them from retreating to their team, or just a fun way to make them lag across the map while staying in the same spot (aka rubberbanding). This was made possible because your character was a moving wall… A decent size too.
Now, if you have even been skirmishing a thief, or any melee class for that matter… it can get annoying because one, you have to be looking at your target to cast on them, unless its AoE of course. If your target seems to run right through you, as you were looking at them and then casted, he is now behind you, and that skill has done nothing, and is now on cooldown for a sexy 3 seconds. This, is what grinds my gears.
In Guild Wars 1, lets keep in mind that you could not jump. I understand how this could screw up the bodyblocking strategy, as you could now just jump over your enemies, if they are on slighty lower land. But as I said before, In Guild Wars 1, your character was a moving wall. It added another whole dimension to the game, in my small minded opinion. Players working together to hold hands and shout, “YOU SHALL NOT PASS!!!”
I feel sad that this great Tyrian past-time is now dead and buried. Lowering the level of difficulty in positioning and teamwork. Also, as I mentioned before about how a thief can just run right through you and start backstabbing you. This is a small crisis, and can be simply fixed. Make an aura around character so that, yes, there is some mass to their bodies. Everyone will have fun.
this is a guild wars conspiracy.