Simply a case for me of not identifying myself as the character. I’m not imagining myself as the hero, but guiding the hero. As I’m male, I’m more apt to feel protective of a female.
That’s a great point! I feel the same, and I think a lot of males are more apt to make the extra effort to help a female toon regardless of the player behind it. The gentleman chivalry factor?
So, do males who feel it is taboo to play a female toon also refuse to play games with women protagonists such as Tomb Raider? The whole thing is just silly; it’s just an avatar, not a sexual identity statement.
And, I agree, female characters are designed nicer than males 99.9% of the time in video games. There’s just something irresistible and kick@$$ about an armor-clad lady wielding a claymore
No one is complaining about others winning. Many players are perplexed by if getting a portal is so rare and random, it should not be happening repeatedly to the same account. Moreover, people DO tend to care about things they invest a lot of time and money into; game mechanics do matter to us as players and consumers of Guild Wars 2. It affects everything we do in this game.
The state lottery is not a good comparison for getting a beta portal. Odds for getting all six numbers correct for those mega million jackpots are like 1 in 259 million. As they say, you have a better chance of being struck by lightning than winning the lottery. In addition, if GW2’s RNG system did work like a true lottery, what are the odds are repeat portal winners? Almost never, right?
In spite of the developers saying RNG in general is working as it should, for whatever reason, it doesn’t appear all GW2 accounts are on a level and equal playing field which is discouraging for many. A straightforward explanation of the RNG system would be nice.