Showing Posts For Jay The Dude.5830:
I would like my shortbow to spew beams of light, not rainbows.
I would like my longbow to have a charge up arrow that punches a hole through everything in a mile long line.
i think they described the longbow pre launch as a stationary hard hitter weapon so maybe it should have a 2 second channel auto that hits like a norns chin fist
Waah, you only want to buff bows! No fair!
Can axes’ autoattack have 12 bounces and 50% chance of knockdown? My toon is a norn, and has big muscles, so it would be realistic…
rofl that sounds awesome but i dono about realistic 12 bounces, we are norns not chuck norris
i think the player base would find a way to start fires and riot across LA f this happened
makes me smile an think about a certain game series thats about to release an online title, if it plays anything like its latest single player ull be able to play however u like, if half the people on this forum have any sense an im sure they do id expect this forum to go awful quiet in a couple a months awful quiet with tumbleweeds
just a suggestion to improve bow dps
Id like to see the longbows firing rate brought closer to the shortbows and for the shortbows auto attack to become a double or triple shot
it’d be sweet if we could stand on the walls in wvwvw an use a nature spirit to create vines to protect the walls and gate for a time, or atleast just increase the health and armor of the fortress making seige take longer, this would develop our class along the lines of best siege defenders, we could also make a wall of thorns to act as a gate before the real gate that bleeds melee attackers and damages rams
(edited by Jay The Dude.5830)
would like to see this as a trait giving 3s evade or invulnerability to the pet when u dodge
iirc pets in gw1 had dmg mitigation to aoe like 33% or something, be nice to have that back as a mechanic not a trait