Showing Posts For Kaladel.1670:
Trail of Anguish is also fantastic, and is what the Warhorn #5 should have been instead of bees that aggro everything, putting you in combat and making the swiftness pointless.
Can’t agree more. I hate that fact about Warhorn#5.
I like it, but I think the support part needs a buff to be usefull.
Funny, 2 hours ago, I was telling a guildmate that I was fed up with my necro. Everything I said is in this topic.
- Lifeforce generation should be added in form of %damage done, in addition to the current skills generating lifeforce.
I really like this idea, simple yet effective.
- A full rework of staff.
- A full rework of shroud interactions with skills and utilities.
- A full rework of minions.
- A full rework of traits.
All these reworks, with a high concept in mind would fix most of the problems. At this point we need major work, at a core design level. They are fixing things around a concept that has gotten out of place, so no matter how good or bad a small trait or skill change is, this is destined to fail.
We need this, badly.
But I’d settle for something simpler as long as we get a profession that deserves to be played.