Showing Posts For Khemizt.5104:
meh, we don’t need to convince one player to enjoy the game. if he doesn’t enjoy playing a video game, he doesn’t enjoy it. why do i feel this way? i like going back and just exploring, doing stuff i didn’t do on my way to lvl 80 the first time, ie jumping puzzles, dynamic events. and when i get tired of something i ask my friends what they’re doing and enjoy participating in their experience even if i’ve done it before blah blah we could all go on describing how to enjoy a game but if your not interested in having fun why bother with a disgruntled ungrateful brat. /chuckle
You are the reason this game will die soon.
Nuff said I’m out, have fun fan boys, there is clear issues with the game but if all anyone is going to do is defend a sub-par title then there is no point, the game will die.
BTW about half my guild has already quit and all my RL friends.
(edited by Khemizt.5104)
B) Don’t like grinding? Don’t like farming? Don’t like doing the same dungeons repeatedly? Then why the hell are you playing an MMO?
Agree. BUT Anet said no farming no grinding no doing same dungeons repeately cause they dont want same boring mmo like others. I love those things, just sayin…
You’d have to direct me to where they said that. I was excited for this game, but I didn’t really look for new updates on it prior to its release, nor did I get it on release.
But these things have been cornerstones of MMOs since Everquest. Hell, not even MMOs, just RPGs in general. It would be extremely hard to remove these things from an MMO.
Repost from the top but here it is in anets words:
“In the past, we’ve talked about how in Guild Wars 2 we designed the game to avoid a common problem in many MMOs: grinding through chunks of boring, repetitive content to get to the occasional pockets of fun. With Guild Wars 2, we wanted the entire gameplay experience to be something that players enjoyed, regardless of how much time they could dedicate.” From guildwars2.com
A) The game JUST came out. You can’t realistically expect there to be a ton of neat kitten to do end game yet. ANet is still ironing out bugs and such.
B) Don’t like grinding? Don’t like farming? Don’t like doing the same dungeons repeatedly? Then why the hell are you playing an MMO?
This game is all about PvP anyways. Get your gear then go wreck kitten. If you don’t like WvWvW, you could always do some SPvP or TPvP.
I agree, the thing I don’t agree with is anet’s marketing if I would have known this would be one of the most grind heavy mmo’s released I would have steered clear of it and just purchased MoP this was supposed to be a different type of MMO, and it’s not, it uses the same broken down system as every MMO only this isn’t nearly as polished. So whats the point?
“In the past, we’ve talked about how in Guild Wars 2 we designed the game to avoid a common problem in many MMOs: grinding through chunks of boring, repetitive content to get to the occasional pockets of fun. With Guild Wars 2, we wanted the entire gameplay experience to be something that players enjoyed, regardless of how much time they could dedicate.” From guildwars2.com
You guys failed miserably in doing this, this has been the least fun of any MMO i have ever played with maybe the exception of D3 and thats a big maybe. The grinding in this game is 10x worse than that of wow, It takes hours upon hours of mindless grinding, either from farming consumables, running the most boring dungeons, or karma farm with a zerg to get one decent piece of gear.
I enjoy it a lot. Doing 3 dungeons a day is hardly a grind, it sounds to me like you are the one grinding it. Do what you want to do for fun not for getting some shiny gold medal. If you don’t like any part of the game, I suggest you take a break man. Take it easy for a couple of days. Maybe you will want to come back and do something in-game. You don’t NEED exotics right now, maybe you think you do and that’s why you grind and grind which killed the experience for you. Instead focus on doing what you WANT to do for fun not for items, but for fun. Maybe you will feel better then.
I am taking a break, permanently, these games are about progression and obtaining better gear, I don’t see how you consider running the same dungeons every day without change as not grinding even by your logic the game is a grind, which wouldn’t be so bad but those dungeons your speaking of weren’t extremely boring and non-engaging, just give it a bit more time and you yourself will be just as bored.
Why do you do all these things if you don’t like them?
You don’t need to do WvW or to farm dungeons in order to get items that are not better than those you can craft. You also don’t need to use the TP cause the equip you get there is not much better than what you already have. The difference between rares and exoitics is not that huge.
The endgame of GW2 is about doing what you want to do, not about what you have to do.
The difference between exotics and rares is very big don’t know where that came from, and like my post states I won’t be doing these things any longer, but if I don’t want to do these mindless grinding things that anet said wouldn’t be a part of the game whats left to do lol??? Please elaborate.
“In the past, we’ve talked about how in Guild Wars 2 we designed the game to avoid a common problem in many MMOs: grinding through chunks of boring, repetitive content to get to the occasional pockets of fun. With Guild Wars 2, we wanted the entire gameplay experience to be something that players enjoyed, regardless of how much time they could dedicate.” From guildwars2.com
You guys failed miserably in doing this, this has been the least fun of any MMO i have ever played with maybe the exception of D3 and thats a big maybe. The grinding in this game is 10x worse than that of wow, It takes hours upon hours of mindless grinding, either from farming consumables, running the most boring dungeons, or karma farm with a zerg to get one decent piece of gear.
The game itself is terribly dull, I have been playing my 80 now for about 3 weeks or so, during that time I have come to the conclusion there are two ways to play this game, buy gold and buy your items which ruins the game for anyone that does it, or, grind the exact same content over and over and over and over, it’s a terrible system it’s so boring I couldn’t bring myself to log in today, it’s not fun running arah over and over for shards, its not fun running around gathering (the items are worth next to nothing), and it’s not fun playing WvW unless you are the dominate server. the drops from bosses are completely useless, WvW, purchasing, crafting, or dungeons all lead to the same gear, different name same stats?
I don’t know what else to say other than the game is just plain boring once you hit level 80.
If this is the intended purpose then, staff, please let me know so I can invest my money/shard in a nice greatsword to jump over the wall. Otherwise fix it so I can play the endgame.
I am the tallest possible norn meaning i’m taller than any class and cannot make the jump over the wall to get to the 2nd boss of the dungeon consistently… Here it goes, FIX THE STUPID WALL JUMP TO THE 2ND BOSS SO EVERYONE CAN MAKE OR BLOCK IT OFF!!!!!!!!!!!!!!!!!!!!!!!!!!!! It’s rediculous that you guys blocked off the easy passage and left the moronic wall jump all this did was force people to people to take that route, harder for lower end cpu’s and norns to get over, the majority of the people just use that and it ruins the game for us because we cannot consistently scale the wall that you designed so please take the few minutes of coding it would take to block this off so I can get back to shard runs without this ridiculous method, it obviously wasn’t intended so why is taking so long to code and invisible wall and block it off like you did with the other?
That or fix the clearance so I can get through like everyone else… It isn’t hard, a game like this needs balance, I shouldn’t be the one telling you this…………………..
Skill points are used in the mystic forge..
Ok thanks that’s good to hear. But regardless it’s pretty clear these zones are quite unfinished…
Also why are there sooo many skill points after awhile I just started skipping them I’ve filled all that I’m going to use and I’m sitting with 64 unspent skill point?
The maps are riddled with cliffs and dead ends, you can’t walk anywhere without 15 minutes of fighting, and waypoints are contested all the time. It makes getting through these zones a very slow and boring area to explore.
Why did quests just end there??? It doesen’t follow the flow of the game that we worked for 70 levels to get used to, it seems completely random and unfinished, it looks like you made a map, cluttered it with NPC’s and called it good.
I have been working for hours trying to get to the dungeon of Arah and judging by the map I’m still not even close…