I am filling out the application now.
I am interested in this guild, as it sounds exactly like what I have been looking for. I am on Isle of Janthir though. I have been considering a server transfer if the price drops or if I found a guild I enjoy on another server. Would I still be able to join up?
In PvE there is absolutely no reason to be running full Soldier. Zerker with just enough defense mixed in is more than enough.
Which brings me to my next point, never run full MM in PvE either, it isn’t worth it. Minions in PvE are useful solely for their quality as meat shields. Yes they will add some DPS on top, yes they will give a little bit of utility, but it is pretty much pointless to take them as anything more than meatshields. And to do that, you only need 20 into DM for +HP and -CD. After that you should be spending the other 50 trait points into personal offense or support for your team.
Tl;DR you shouldn’t be using a full set of either in PvE.
Are you speaking strictly from a grouping standpoint? I tend to switch builds when grouped to a more DPS/Deathshroud focused build, the MM build is strictly for open world PVE and exploring.
Or, are you saying to take the minion traits for health, and ignore the damage ones for a build more focused on buffing my own damage?
I run full apothecary with undead runes when going MM. 1300+ healing power, 1200+ condi damage, 21k+ hp and 2800 toughness is nothing to turn your nose up at.
with the correct traits, sigils and a successful rotation I can hit a spike of up to 20 bleeds, with full minion utilities thats a hole lot of DPS with a surprising amount of survivability.
regen ticking at about 287 a sec and the passive siphoning from minions is more than enough to keep you on your feet.
I’m new to MM but a necro old timer and don’t know why I havent played it sooner.I guess the reason you see everyone running soldier stats with MM is because its a strong bunker spec, you can run mostly any stats with MM spec and make it work in your own way if you know what you’re doing.
I played a full Rabid gear Condition Mancer for a long time. I never thought about using it with Minions as I was always told that dagger/warhorn and axe/mace just work better with minions in general. I am curious though how you manage to work both sides of a condition build and the minions, since most of the traits taken for minions do little to nothing to affect condition dmg.
Good morning fellow Necros. I currently play a MM Necro after a year of playing a condition build. I really enjoy it so far, however my main question that I have is this: I see most MM Necro builds using Soldiers gear. What makes this the best gear for the build?
I have currently been using Knight’s Gear in this setup:
http://intothemists.com/calc/?build=V00;3sHkD0s3wI-K0;9;4J-TJ-18;229A16;26Nk05;1DucYDucYK-GWVIaW50;0VAVFWKXP2V3a_5F-3k-B-7V-17VU
This is the setup using Soldier’s Gear:
http://intothemists.com/calc/?build=V00;3sHkD0s3wI-K0;9;4J-TJ-18;229A16;26Nk05NV0DucYDucYMOlScHN02dYqd0-50A1F2KZQ_7LV4s5i0Agk1Agk
I am not seeing much of an advantage in using Soldier’s gear except for the increased health pool, am I completely missing something here? Thanks in advance!
Asuran Necromancer named Grymm Linn.
I have this image of a little guy running around throwing exploding cookies at people. Pretty awesome.
My Asura is Grymm Linn and is a Necromancer.