Showing Posts For Louk Tsoup.2108:

Off-hand Sword Concept

in Guardian

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

I am a huge fan of the idea of double sword, off hand sword sounds awesome, but your proposed skills sound something like what a warrior would have, but the offhand sword thing, excellent. I would be able to finally dual wield infinite light :P

confused with max dps build, explain please?

in Guardian

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

Max dps would most likely be 20/25/0/0/25 with gs + sword/focus rotations. I use this for everything other than fractals. People don’t put points in valor since they put points in the other trait lines to get damage multipliers which add more dps and the valor traits are selfish support and underwhelming for pve so it isn’t worth it for just getting the crit damage. You can see fully buffed out with exotic gear here http://youtu.be/U67QNskKYHs

So we are pretty much talking about being a guard? while providing great damage, also providing the support that the guard is created for. I see, it seems pretty reasonable to sacrifice crit damage and making up for it with other multipliers, i’ll give it a shot in actuall combat and see how it goes.
Thank you too mate.

Also i see that 25 at virtues is a must, to get the boost from boons, but how will those boons be kept up for enough time to provide the damage boost?

confused with max dps build, explain please?

in Guardian

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

Yes, you are making a mistake. Vigorous Precision is a must. You need as many dodges as you can possibly secure for yourself in order to stay alive. Virtues is also a massive utility improvement for the party – Valor only helps yourself. With 20 Virtues you have the option of running Unscathed Contender and Master of Consecrations, the latter of which is absolutely invaluable due to how OP Wall of Reflection is in dungeons.

Your math seems fine, the latter build will do more damage. But it’s not just about damage. There’s a lot of utility that Guardians bring that can’t be easily replicated elsewhere.

I see its mostly about survivability and bringing consecrations with you, as they are helpful for the group. I figured it would be something like that, but still wanted to see if there was more in this build.
It pretty much seems really hard to stay alive with the low health pool that guards have, removing dodges and consecrations may be bad for you, as these are expected from a guardian.

Your second build is hardly viable. Of course it deals more damage in theory. But the only way a DPS guardian can stay up is by using dodges, blocks and blind chains to prevent the damage. That is why you need the 5 point minor “vigorous precision” and the reduced virtue rechare rate. Your build does not have any player controlled condition removal either – and only one condition every 10 seconds is viable in CoF but likely a death sentence in arah.

As for the conditions, you could remove purity and replace with meditation mastery, and use meditations to remove conditions, but then again that is at the cost of consecrations, improving your group capabilities, would not get any better with meditations. I see.

ON TOTAL

power: 3667/3677
crit chance: ~100%
crit damage:104%/124%
extra dmg:89%/80%

if we add these , you end up with 11% more damage on the second build
and lets face it, when you hit 4000 on every hit, 440 is not trivial.(you are gonna hit more than 4000, but for the sake of comparing, bare with me)

So how do you arrive at those 11%? If the answer is crit damage, then think hard about the maths. Because with 9 boons, the meta deals more damage than your second build, and at the typical 5 boons, your build’s advantage is only something between 1-3%.

well if you add them you will see that the total damage is 11% more, also crit damage in that build, is pretty much damage because your crit chance is at 100%.
I am pretty certain that the second build deals more damage, because 9 boons up constantly during the fight, still means 11% more damage for the second build, if you have 5 boons up the damage difference is increased by 4% meaning 15% total more damage at the second build.I don’t see how 1~3% was your result.

Also, from a practical standpoint you have to factor in utility. If achieving max deeps only comes at the expense of Master of Consecrations, it isn’t desirable. If you say you don’t need Guardian consecrations for ______ dungeon, then the question is why not bring a thief or ele in that slot instead for real max deeps?

This build was an attempt at maxing a guards dps, discarding all group capabilities, just being pure dps.
I never said that we don’t need guard for consecrations, i was just thinking about max dps possibilities.

Exactly. A Guardians utilities are kind of like a Rangers. If you do not spec for them, they are not worth taking. Why even put it on your bar if you do not have a 20% cooldown reduction/duration? You would have to be some kind of min/maxer to try to increase damage with an 100% crit rate and including crit damage as a basic damage multiplier from Valor line. Do not be selfish for trying to make a better damage build. Nothing to see here.

20% cd/reduction? are you talking about the skills that are equipped at the bar? if yes, then thats just something that i forgot to change, also non important in stats. Don’t mind it.
crit damage with 100% crit chance seems like base damage to me, if it is not, please correct me.
selfish? i don’t quite get what you mean there.., explain?(perhaps you mean not taking consecrations?well, yeah, again this was an attempt at maxing the dps of guard, not making him a balanced damage/defense factor for the group.)

Thank you all for the answers.

confused with max dps build, explain please?

in Guardian

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

Hello everyone, I am new to the max dps guardian builds so i was looking up some, to see if there was a build that could maximize the damage output.

after some research i came across a build that everyone seems to use, this one :
http://gw2skills.net/editor/?fUAQNAR8NoQyZUgIo1DA6g8nqCxDuAA-jwBBYfCyEEwUBBKzsIasFXFRjVXDT5iIqWKgIGDA-e

after messing a bit with the editor, i came up with this :
http://gw2skills.net/editor/?fUAQNAsdRlUgiCnFyKEfIFSWhC06BAdQ+TVh45ShDRRA-jwBBYfERjEEgUBBKzsIasFXFRjVXDT5iIqWKgIGDA-e

which seems to me better than the first one that everyone seems to use.
Now, i guess i could be wrong, but i can’t find the part where i have made a mistake.

let me present you with some stats so you can judge for yourselves and maybe enlighten me about the first’s build superiority.

First build: (with bold are stats that are better than the other build)
power: 2462 / attack: 3512
precision: 1961 / crit. chance: 54%
(skipping all non offensive/non helpful stats in dmg)
HP:11305
cond. dmg: 300 / cond. duration: 10%
boon duration: 25% *
crit. damage: 89% / virtue recharge rate: *25%

Second build: (with bold are stats that are better than the other build)
power: 2472 / attack: 3627
precision: 2039 / crit. chance: 57%
(skipping all non offensive/non helpful stats in dmg)
HP:10805
cond. dmg: 300 / cond. duration: 10%
boon duration: 10%
crit. damage: 109% / virtue recharge rate: 10%

As you can see with the second build you have 20% crit damage more,in which case is MUCH more.
lets see how much extra damage you can have access to:

20% keeping aegis up
10% keeping cond. on target
5% from force sigil
10% keeping hp more than 90%
250 power from bloodlust sigil.
10% dmg on foe inflicted with burning
(no might stacks ,if you want me to add them, just say.)
ONLY on first build 9% damage from keeping ALL boons up.
first build total: 64%+ 250 power from sigil
second build total: 55% + 250 power from sigil

now lets see an ideal situation:
banner of discipline+ banner of strength+ fury up, during the fight and 25 stacks might.(not including ranger, spirits and 150 precision)
both builds reach close to 100% critical chance, the first one is up to 97% the second one at 102(?)~103% capped at 99% if i remember correctly.(with sword)

power reaches 3667/3677 minor difference.

crit. damage is increased by 15% meaning that
frist build: 104%
second build:124%

also lets assume that you have every possible damage you can have.
64% on the first one and 55% one the second one.
+ 25 stacks of vulnerability
that means 89%/80% damage increase on first/second

ON TOTAL

power: 3667/3677
crit chance: ~100%
crit damage:104%/124%
extra dmg:89%/80%

if we add these , you end up with 11% more damage on the second build
and lets face it, when you hit 4000 on every hit, 440 is not trivial.(you are gonna hit more than 4000, but for the sake of comparing, bare with me)

so why do people keep using the first one and don’t invest more in crit damage?
is it wanting to feel more like a guardian?
did i overlook something during my “experiments”?
I would really appreciate some answers/opinions from other fellow guardians.

Thank you very much.

edit: mistake with bolds.

(edited by Louk Tsoup.2108)

music from fractal dredge boss

in Community Creations

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

Im not sure if this should go here, but anyone know how the music in dredge boss is called? I can’t find the name, and its been stuck in my head for the past 2 days!

again sorry if this post doen’t belong here.

please help!earrings problem!

in Players Helping Players

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

i did a refund request, but im not sure i made it at the right place.
I could use some guidance if someone has done this before!
thanks!

please help!earrings problem!

in Players Helping Players

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

Well inform yourself better before buying something like that next time. It’s not Anets fault, nor is it ours.

Oh Im sorry, because I clearly stated that this is your fault, yeah you’re absolutely right.
And of course I blamed ANET too. that’s is why I’m making a post not asking for help from a perhaps more knowledgeable player.

And by no means did I state that this was my fault by saying “I had no Idea you could use only one per character”

Yes I can see how one can get offended. Sorry mate my fault.

please help!earrings problem!

in Players Helping Players

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

yeah exacly i had no idea you could use only one per character and now i have lost 5 gold+ 12 guild commendations for nothing, and i have to wait 2 more weeks to get another one.
also i don’t think that transmutation crystal works, i tried but it’ won’t transmute.
and now im stuck there with 14 days worth of useless time on my bank.

please help!earrings problem!

in Players Helping Players

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

so i bought 2 ascended accesory atheas ashes and i can’t aquip both if them on my char
so i thought that you can put only one on each character,
but its freaking soulbound now and i can’t put it on another character!!!!!
anyone knows what i can do know??

sorry if this is not the appropriate place for this.

legendary auras no longer stackable?

in Guild Wars 2 Discussion

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

So i’ve watched some videos about stacking legendary weapon auras and thought it might be cool making one bolt to stack it with sunrise.
But a friend informed that this is no longer happening, you can’t stack auras..
is this true? or is my friend misinformed?

*sorry for bad English, not native speaker.

balanced build or 2 different builds?

in Guardian

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

Sorry not directed at you OP but ROFLMAO, i dont know if i can take one more of these..

Now at OP, have you read the other threads in the forum regarding DPS/defense? If you dont get your answer in the numerous threads that has this exact same discussion you wont get it in this one.

well yes i did read some, but since my search function is broken i did not read more that 8-10(scanning through the recent pages) threads, i did not get a satisfying answer so despite the fact that i knew that these are numerous i thought i could make one more.

balanced build or 2 different builds?

in Guardian

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

Hello everyone,

so let me begin with a question:
which would be best? to create a balanced build with enough dmg and survivability or having 2 builds one for survivability and one for dmg?

I have a guardian with a tank(focus ptv) build with GS and Hammer switching with occasional sword+shield ,scepter for range and staff once every blue moon. Until recently i was satisfied at all the aspects of the character but now something feels off/missing. I realized that my damage output is very little and not at all helpful when needed. So i tried creating a balanced build where i would have enough damage and keep also some of my tanky side. But, It seems that I can’t find the right build. What qualifies as enough damage? what qualifies as efficient?survivability? Should i focus on condition damage or strait up dmg?
since that didn’t work i thought I should create 2 builds! one for damage and one for survivability! but before that i thought i would ask you, fellow guardians.

Do you think that a balanced build would be better? or 2 different builds?
I would extremely appreciate if you could justify your opinion presenting the build/builds that you think would be best for this, beginning from weapons->traits->armor/accessories.

please make a recipe for the silver doubloons

in Crafting

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

Then suck it up, because that’s how many of the ones being sold to you for a substantial profit on the TP were made. You can cut out the middleman or you can pay the convenience premium, but now that you know how to get them you cannot complain that there is no element of choice.

As I said again I already knew the forge way, BUT its like making clovers to acquire lodestones. its not a recipe nor a successful way of obtaining them.

please make a recipe for the silver doubloons

in Crafting

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

4 t1 jewels = 1%
4 t2 jewels = 5%
2 t1 + 2 t3 jewels = 5%

Recipes exist.

Like I also said this has a mere 5% chance, also its not a recipe. it’s just gambling.
when you need 250 of them this is no way of obtaining them.

please make a recipe for the silver doubloons

in Crafting

Posted by: Louk Tsoup.2108

Louk Tsoup.2108

As you probably all have noticed silver doubloons are currently sold for 1.3-1.4 in the TP making them impossible to obtain 250 of them. several days ago they were below 1g and a few hours ago they were at 1.10-1.20
This makes Juggernaut the most expensive legendary out there.(besides eternity.)

buying 250 doubloons off the TP requires about 325-250 gold which is an insane price.
every other legendary does not have such an unattainable item.
ALL lodestones are farm-able and not that many in number. you need about 100 lodestones and 250 of another mat, while jugger needs 150 molten lodestones(70-80s) and 250 of an item that has a very very low drop rate.

Now my question to ANET is: have you noticed this? Do you plan on fixing it?

silver doubloons are supposedly obtained by either bags(extremly low drop rate, does not save any money or time.) chests of level 20-ish and forging.
I tried doing chests a while ago with a 20-ish level character but i had no luck(1 silver doubloon so far), it would take years at this rate. and i also tried forging which has a mere 5% chance which means that if you had 250 tries in the mystic forge with about 9-11 gold buying the items you need would produce 10-13 silver doubloons, lowering their cost at little less than 1g.

Are there any plans on making a recipe or a way of obtaining them?
I guess a response from ANET would be great but since that is not happening i at least hope you see this and do something about it.

Also what do other players aiming for jugger think about this?