Therefore I may take some time replying to you.
Therefore I may take some time replying to you.
Have Orrian armour prices gone up then? When I bought my two pieces, they were 42,000 a piece.
Anyway, I’d say spend some on a decent rebreather and some jewellery. You’re better off crafting armour than buying the predetermined stats stuff from Orr.
Therefore I may take some time replying to you.
I’d argue that Draconic crafted by yourself is definitely the best, as you control the stats you want.
The heavy set also happens to be one of the better looking ones, with minimal spikes or glowy bits.
Mind you, a common complaint of my friend and I is that ANet frequently ignore neck protection on heavy armours, which is incredibly simple-minded. There’s always massively gaping gaps between where the chestpiece ends and the rear of the helmet begins, leaving vulnerable one of the most vital locations. Even on heavy Draconic, all that’s covering the neck is a flimsy piece of cloth.
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I used 4 majors on my Warrior for a while, and the bird’s surprisingly fun and effective.
But I’ve moved to 6 Superior Runes of Dwayna now which really help in a group support role. The 6th rune effect is similar to the Flock effect, but is regen instead of a one-off heal.
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I love dropping banners and playing “Spot the Idiot”.
It causes me and my mate no end of laughs over mumble as we watch said hapless idiot run off in to the distance trying to figure out how to drop the darned thing.
I also had immense fun last night buying an Ettin tonic from a heart quest reward vendor who had wanted me to kill ettins. I then proceeded to run at players still doing the quest and was immensely amused at how freaked out they were by the untargettable ettin running right at them. ANet must have done this on purpose
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My main complaint still is however that in a game that elsewhere goes out of its way to promote playing with other players, at level 80 Waypoint costs become a very real barrier often preventing me from joining lower level guild members.
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I managed to 100% all of the Orrian areas, but a lot of it I either cheesed by breaking aggro AI, or latched on to groups in my area. Also, running away is actually really effective.
It wasn’t really fun doing it on my own, so my friend and I have decided that putting together guild groups for other players as they come up through the levels is probably the best idea, so the best advice is to probably join a decent guild that’s active in Orrian areas.
Saying that, even just one buddy can make things easier, such as when my friend came to help me get the skillpoint that happened to be guarded by the Veteran Risen Knight.
So yeah, Orr is really about multiplayer. It’s frustrating, but that’s the way it is.
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Aye, there’s not many PvE titles, although thankfully this time they’re account rather than character based.
One of the easiest to get is “Combat Medic”, one a friend and I have already managed to acquire.
I really wish Indiscriminate Slayer and Overkill had titles though; they’re really funny achievements, especially seeing as how I maxed the Overkill one by throwing an unexploded mortar bomb at a sparkfly for over 600,000 damage
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I think it’s less about overall difficulty and more about cheap deaths. I’ve now completed Personal Story on my warrior, and at several points the story dropped more monsters than I was able to deal with on my character out of the blue, such as immediately after a cutscene.
It’s definitely in need of some tuning.
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So at level 80, you’re likely to be spending an awful lot of time in the Orrian areas beating up giant chickens and other such nonsense, but when you want to take a break from the endless Risen forces suddenly you find that to teleport back to somewhere civilised such as Lion’s Arch, you’re facing around-about a 4 silver teleport fee.
Fear not!
Hit B to bring up the WvWvW panel, enter the mists, and when you get there, there’s an Asura gate to Lion’s Arch right behind you, completely free!
Heck you may even dip your toes in the WvWvW waters while you’re there!
Actually, I’m not just posting this as a tip, I’m posting it partly to highlight the ridiculous cost of teleporting at high level, which often prevents me from quickly joining fellow guildies elsewhere in the world, and I’m also aware that ANet might consider it something of an exploit.
Even so, while I understand the need for moneysinks, I think the fees at level 80 are punitive. Over 1 silver just to teleport to a waypoint less than 100 metres away?
Come on ANet, are you sure there’s not a broken algorithm at work here?
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