Showing Posts For Quiggle.4215:

Tower of Darkness - Offshoots - Hot Laptop

in Account & Technical Support

Posted by: Quiggle.4215

Quiggle.4215

Anyone else experiencing REALLY hot laptop temperatures doing the offshoots? Normally my computer doesn’t go over 92C, but it was at 105C doing the offshoot events.

Secondary Sigils - For +damage to enemy types

in Suggestions

Posted by: Quiggle.4215

Quiggle.4215

I would love to see a secondary weapon sigil slot in weapons which allows you to put in sigils which do damage to enemy types (like krait) – perhaps have them something you can interchange or remove a limited number of times before they “break”.

Would be fun to be able to make use of these enemy specific sigils.

Request: Move Asura GS up higher on back

in Asura

Posted by: Quiggle.4215

Quiggle.4215

Compared to other races, and even other asura weapons (staff) — the position of the greatsword is very low on the back, this causes lots of clipping with the pants/cloak, and generally looks poor.

I noticed someone posted an example of the christmas time sword skin that is in fact, higher up on the back.

Thanks!

Trade Post Constantly Bugged

in Account & Technical Support

Posted by: Quiggle.4215

Quiggle.4215

Same, about 35% of the time I have to logout and back in.

UI Missing Text & Backgrounds

in Account & Technical Support

Posted by: Quiggle.4215

Quiggle.4215

Also, I have a macbook pro retina, 15"

UI Missing Text & Backgrounds

in Account & Technical Support

Posted by: Quiggle.4215

Quiggle.4215

Ever since release of the mac client (which I love by the way) I have had the UI load at times without the text of the chat box and sometimes UI backgrounds. This can sometimes be solved by taking a waypoint, resizing the resolution, etc.

But since it has been so long, I thought I’d ask if this was a known issue or if something specific to me.

Attachments:

sPvP Engi Video - Requested

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

Thanks for the info. I think the Engineer is fun and competitive, glad to see someone else does too.

sPvP Engi Video - Requested

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

I appreciate that you took the time to make the video and share your success. Is there a reason you don’t want to share your traits? Its not like there are a huge number of options considering the weapons and utility skills you use. Also, what runes, sigils, and neck do you use?

If you are not interested in sharing the details, I am not sure how genuine your desire to actually share with the community is.

Video - WvW roaming engineer

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

I like your use of the runes of adventurer. I use the Exlir R for my stunbreak and more dodging, but without it, I think runes of adventure is awesome, I never thought of those.

Video - WvW roaming engineer

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

Regarding the cloaking device, I love the idea, but when I have run with it, I end up auto-attacking myself right out of the cloak, how often do you find you are making good use of it? Just curious.

Video - WvW roaming engineer

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

I see you have the annoying glitch with elixir S which makes your camera do jumping fits too…..

Video - WvW roaming engineer

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

Great video, I run P/P as well with elixers.

Just curious why you chose Carrion over Rabid? I’ve enjoyed the advantage of the toughness over vitality, and the crit procs more conditions — however clearly I lose the power.

I’ve been running with 409 for condition removal and very high toughness.

Awesome work!

HGH + Thown Elixer = 1 Stack Only

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

I understand that it says drinking, but why am I getting 1 stack at all then? According to the tooltip I should get none …

Anyway, just pointing it out, its not clear if it should be two, but nothing says it should give one (except the pervious version of the trait)

HGH + Thown Elixer = 1 Stack Only

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

Bug report, HGH plus a throw elixir only gives 1 stack of might, not 2.

Engineer : Thief prey?

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

I run a flamethrower build, and flame-jet does not count as a projectile.

Flickering and Backgrounds Missing

in Account & Technical Support

Posted by: Quiggle.4215

Quiggle.4215

Also, I have run permissions repair, and I am not noticing any lagging FPS, so I have not recently reset my SMC.

Flamethrower Questions

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

So it is aggregating crits and non-crits? I am seeing white and red numbers. I feel like we dont quite understand fully this mechanic.

Flickering and Backgrounds Missing

in Account & Technical Support

Posted by: Quiggle.4215

Quiggle.4215

I have had this problem since I started using the Mac client, but lately it seems a lot more prevalent. Typically requires a zone change, or log-out to fully fix.

Please see attached.

Attachments:

Flamethrower Questions

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

1. Is the combat log bugged for flamethrower attacks?

So I am in the mists, attacking a heavy target golem. Trying to see the overall time to kill with a rifle, and a flamethrower.

I notice the rifle numbers, they are exactly what I am seeing on the golem’s head, when I attack. However, the flamethrower, I am seeing MUCH larger numbers than what are shown.

http://picpaste.com/189a5b8af7e7b69b26e7e9d62fd29c0e.png

2. Does the flamethrower increase damage near the end of the flame jet?
The numbers I see over the target’s head, start around 100, and by the time the attack flame jet is done, its around 1000.

My stats for this test.
http://picpaste.com/385dcf0677a67d62df1335525950b5ed.png

Also, I am not seeing a dramatic difference in time to kill, and this is using exotics provided by the mists.

Lost Shores - Thank you!

in The Lost Shores

Posted by: Quiggle.4215

Quiggle.4215

Just wanted to chime in and say I enjoyed the Lost Shores event, thank you ANet for putting out this content.

WvW: Flamethrower+EG or Bombs+EG?

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

I see, I wasn’t taking into consideration the available base weapon. Thanks

WvW: Flamethrower+EG or Bombs+EG?

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

Per the info that was just posted:

FT1 1.43p over 10 hits, 2.5cast, 1s burn at end. tooltip lies about 5 attacks/s, 10per 2.5 is
and
r1 .599p, .8as

So, the scaling seems very close, not to mention the condition damage.

Engineer skill coeffs.

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

I never noticed that Rifled barrels increased durations on conditions, as it only says it increases range of the weapon, am I missing something?

WvW: Flamethrower+EG or Bombs+EG?

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

Just curious why you say the FT is seriously underpowered?

10/20 Yak vs GoM vs SF

in WvW

Posted by: Quiggle.4215

Quiggle.4215

Two weeks ago, we had a epic battle between SoR, NSP, and Yaks, between the three of us, we ended all over 200k points, and it was neck and neck to the end.

Last week, SoR had huge influx of players, and smashed GoM and Yaks. This week, Yaks is dominating.

But let me tell you, having been on both sides of the coin, neither is any fun. I just want a fun tug of war between 3 teams.

Hope they get some WvW changes setup soon, at least they admitted they are working on things for 1 sided matches, and transfers.

But please don’t hate on Yak’s, we have been in both positions, and our commanders and guilds good mature people.

Quiggle – Yak’s Bend

Keybinding Scroll Wheel Up/Down - Okay to remap on mouse?

in Guild Wars 2 Discussion

Posted by: Quiggle.4215

Quiggle.4215

Just curious about this, its not using any macro, but I don’t want to break the rules.

Keybinding Scroll Wheel Up/Down - Okay to remap on mouse?

in Guild Wars 2 Discussion

Posted by: Quiggle.4215

Quiggle.4215

My question is, through software I can remap my scroll up to a key, like page-up, and same with scroll down.

Is this considered okay to do, to allow use of the scroll wheel as a keybind?

Upcoming Matchups

in WvW

Posted by: Quiggle.4215

Quiggle.4215

Where do you see them?

Flamethrower - Flame Jet - 1 second burn max?

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

sure, that is 50% uptime, but my main gripe is that +burn duration doesn’t benefit the flamethrower, and you would think it would.

AND

that by showing increments of more than 1 second, as I demonstrated, its misleading, since the wiki says burning damage is whole second only.

Flamethrower - Flame Jet - 1 second burn max?

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

I guess what bugs me is that using the flame thrower kit, the only real burn damage comes from flame jet. The rest is just straight power. And so it would be logical to increase burn duration, using a flame thrower, but the fact is, it makes zero increase in DPS.

All your points are valid about other burns that DO benefit, but my main frusteration was the full-second only damage of burning, even though it SHOWS less than full second in the duration.

Flamethrower - Flame Jet - 1 second burn max?

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

Tigger, its not pointless to effectively double the damage of the condition half of the flame jet, but it just seems that because they do not update the tooltip with the actual seconds, it seems impossible.

Thanks for the feedback guys.

Flamethrower - Flame Jet - 1 second burn max?

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

Tigger, not sure what you are talking about. Might try reading my post again.

Flamethrower - Flame Jet - 1 second burn max?

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

It’s just curious, that half the damage comes from the burn, yet no burning duration increases will help it. It would be nice if the increase at least showed up, so perhaps we could use other buffs to get it.

Flamethrower - Flame Jet - 1 second burn max?

in Engineer

Posted by: Quiggle.4215

Quiggle.4215

http://wiki.guildwars2.com/wiki/Condition_Duration

“Duration of conditions is rounded to nearest quarter of a second in skill tooltip’s list of effects (0s, ¼, ½, ¾ and 1s) and conditions which inflict damage over time (bleeding, burning and poison) only deal damage each full second.”

It appears to me, that it is impossible to get more than a 1 second burn from flame jet – information below.

So starting with Flame Jet – its condition damage is on the last hit, and has a 1 second burn.

First
After I add the 30 points into Explosives, I see that 1 second turn into 1 1/4. So its obviously rounding to the nearest 1/4 second, as indicated above. Fair enough.

Second
I equip my gear with the 15% burn duration (flame legion in this case). This brings my total condition duration for burning, to 45%, again, not enough to see the 1 1/2 yet.

Third
I set the trait for increase 20% burn duration. I expected to see flame jet go to 1 1/2, as my total burn duration should now be 65%.

So my two questions:

1 – If the max increased burn duration possible is 65%, why doesn’t it show in flame jet.

AND – MOST IMPORTANTLY

2 – If burn damage is only in each FULL second, is it fair to say that it would be impossible to get more than a 1 second burn from flame jet?

Just curious!

Thanks

Quiggle

What class do you enjoy most in world vs world?

in WvW

Posted by: Quiggle.4215

Quiggle.4215

I’m having great fun with the engineer too. The grenades are great, just takes some practice to lob them constantly, without auto-attack.

Great thread!

Idea: Outmanned/Losing = Can see enemy positions

in WvW

Posted by: Quiggle.4215

Quiggle.4215

Or for that matter, see enemy keep strength, supply, so you could pick a weak target.

Idea: Outmanned/Losing = Can see enemy positions

in WvW

Posted by: Quiggle.4215

Quiggle.4215

Now I don’t mean all the time, but it might be cool that if you are out-manned, or being totally stomped, would be cool if a commander could do a radar tap of sorts, and see the location of the enemy.

Would make the people dominating the maps have to defend, and plan.

Just an idea

Sanctum of Rall vs Yak's Bend vs Gate of Madness 10/12/12

in WvW

Posted by: Quiggle.4215

Quiggle.4215

The Yak’s commanders and players who hang out in the yaks public mumble, are some great people, that is what has me staying loyal. I think everyone would like to see some tweaks to the system to encourage more competition and less one-sided battles without a way to come back.

Sanctum of Rall vs Yak's Bend vs Gate of Madness 10/12/12

in WvW

Posted by: Quiggle.4215

Quiggle.4215

Agreed Munki, on all points.

Sanctum of Rall vs Yak's Bend vs Gate of Madness 10/12/12

in WvW

Posted by: Quiggle.4215

Quiggle.4215

Was hoping for another tug-o-war like last week’s battle. Looks like SoR must have received a lot of fair-weather-fans.

I hope they come up with a better solution to the transfer/WvW issue.

Quiggle – Yak’s Bend

YB/SoR/GoM

in WvW

Posted by: Quiggle.4215

Quiggle.4215

Yak’s would like to let GoM know that we are only temporarily holding SH, provided you help us beat the tar out of SoR, we will gladly give it back to you

WvW: My Praise, Criticism, and Recommendations.

in WvW

Posted by: Quiggle.4215

Quiggle.4215

Very well said!

Sound Bug: Loud Popping Sound - Random Times

in Bugs: Game, Forum, Website

Posted by: Quiggle.4215

Quiggle.4215

anyone else have this?

[Anvil Rock] Recruiting: Socially Mature Softcore Players

in Guilds

Posted by: Quiggle.4215

Quiggle.4215

Sounds nice, I’ll be in touch. And bump for anyone interested in Deuces Wild.

[Anvil Rock] Recruiting: Socially Mature Softcore Players

in Guilds

Posted by: Quiggle.4215

Quiggle.4215

WHO are we?
We are Deuces Wild. A group of friends who have played various MMO’s together over the past few years. We have a wide variety of players including married couples, military vets, and quirky Asurans.

WHAT are we looking for?
Socially mature softcore gamers. (pending gamer-prhase)
By that we mean players who are:

  • probably in their 20’s or 30’s (18+ for sure)
  • light hearted, humor loving, happy people
  • enjoy a casual pace of gaming (but like to play hard when they do)
  • PvE exploration, dungeons, sPvP, WvW

WHAT are we NOT looking for?
We think an equally important thing to mention is what we are not looking for, because we want to make sure people find a place that matches with their perosnality. So here is our list of people allergies:

  • hyper competitive elitism
  • nerd-raging loot freaks
  • emos of all flavors
  • constant negativity
  • selfish attitudes
  • role players
  • lone wolves

WHEN do we play?
We have players on at a variety of times, but our main play times are 5pm to midnight, EST, weekends, and othe random times.

WHERE are we located? Anvil Rock.

If you are interested, simply send a in-game mail or whisper to:
Quiggle.4215 or Zhiva.8692.

(edited by Quiggle.4215)

Sound Bug: Loud Popping Sound - Random Times

in Bugs: Game, Forum, Website

Posted by: Quiggle.4215

Quiggle.4215

I’ve seen people mention this, but they seem to also talk about the space alien siren sound. So this thread is to comment on the loud popping sound.

It sounds like someone is dropping a microphone on stage, very loud, very startling. I cannot seem to figure out when or what causes this.

Anyone have a fix?

Realtek Audio here. With various headsets.