Showing Posts For Raenzjar.4210:
you guys seriously complain about the 6 times you have to use the zephyrite skills?
everyone can do it, and i mean everyone. some may need 3 hours, doesnt matter, then try 3 hours and others do it in 5 min..
if you lag, tone down everything – you may fail some times, just keep trying.
Thank you for your encouragement! But..
1.) There are players who simply can not use those skills, as they are intended to be used.
2.) Time is of no issue; players simply can not get the full enjoyment of the newest content, due to some ‘disadvantages’. Scars, be mine.
3.) Trying? I for one keep doing so. Whenever I feel like.
“You’re making a mountain out of an anthill. The “required” jumping in this release is what? Okay, you have to use the sun dash to move past..”
Totally awesome many players actually can do the new content. No discussion there, really..
For every person that can’t locate their space bar, there is another passionate gamer who LOVES your jumping puzzles.
You think? I encourage you to go ask around, in both guildchat and mapchat, how the player base actually thinks about this whole jumping ordeal. The fact you like it, does not negate the arguments recently brought up by those who like to play GW2, also.
They have said it many times in regards to all of their content.
I only visit certain aspects of this forum, incl. the ranger sub. Fancy providing an actual link to some of it?
Source: is a newb
They have the server side statistics as long as a certain % is able to complete the achievements/zones then nothing will change. [snip]
Fancy backing that statement up?
Yes, that’s pretty much it. [snip]
I tried SAB a few times, think I even got some achievement point for it. For sure my bank still holds many SAB related items. Was the first time it became available. I don’t play Minecraft either. Players thoroughly enjoying and liking SAB, and I know there are many around, are either trippin’ down memory lane or learning history.
(I joke, mostly..)
“Let’s rip open a packet of spaghetti and make a jumping-puzzle of what is coming out of it!”
That made me chuckle for sure. But using that analogy some noodles as alternative route would be welcome. Could be my liking of the ‘very tasteful’ Italian kitchen, though. ;-p
Having skimmed through most comments on topics regarding to jumping problems, maybe an “easy fix” can be implemented for many?
- Activate both way points; no fee (yes, I made that last one up)
- De-active timers on aspects
- Place more Chrystal’s
- construct alternative routes (OK, that is hard and time consuming, I’ll admit)
This would, I guess, make the zone more accessible and also specific locations.
As for activating both way points, I could not even get to the second one. So, no fee! ;-]
Dice Dragon, no offense taken.
“you just gotta take things in stride.”
I totally agree on that one.
Currently I’ve got like 10 jp’s
Fractals at level 2
Only recently have I gotten 100% map completion. I play since the days of yonder, when 100 gems were like 20-25 silver, to add a time frame.
I truly love it when I see friendly portal popping mesmer announcing in mapchat. Any map for that matter. It always gives me a smile.
I do not take these portals as I’d like to try stuff like jumping puzzels myself, first.
whenever I feel like doing them. Which is not oft.
Mostly because I prefer to enjoy my personal quality gaming time, instead of loading heaps of frustration. And, as you and I both know, GW2 provides heaps of other content also. Easy choice for me, until now.
Having gone to the new zone, and having ‘jumped around’ I am now at the position I can not progress any further, due to my “limitations”.
Mine are relatively mild, compared to those whom I’ve met in game and talked about the jumping issues we encountered a couple of times. In a constructive manner.
Peers sharing tips on how to do them best, stuff like that.
My scars directly influences my motorics; like moving my mouse and buttons. I pleasantly main a ranger, an LB Archer if you will, mainly because of that. My char can stand still, mostly; I’ll doubletab forward and pop a Healing Spring rather easy.
Fractals I can not do easily, and now I can not enjoy new content again. That’s quite a big chunk of game content, right there.
I’ll repeat myself..
“Having scars + scar tissue on my hand/ fingers jumping is near impossible. Having met players with Rheumatism and some with muscular disease, I’d like to thank Anet for excluding a zone once again. Fractals can not to be done, and now this zone.
Yes, jumping can be fun indeed (no sarcasm there)."
Having scars + scar tissue on my hand/ fingers jumping is near impossible. Having met players with Rheumatism and some with muscular disease, I’d like to thank Anet for excluding a zone once again. Fractals can not to be done, and now this zone.
Yes, jumping can be fun indeed (no sarcasm there).
There are actually a couple of places/events
There’s those places and events, and there’s this spot.
Considering there’s quite a lot of action going there, incl. the (rich) node(s) I mentioned, tweaking this spider and adding something like random (15-60 minutes) buffs upon killing, would make it even more fun.
Players are already killing it, even though it takes time. I know I do, when I ’m near and have time for it.
My point is about making something “bad” (small HP error) into something good, fun and rewarding. And for new players a mob to train on, while others can use gained buffs for other stuff. Be it gathering, or Golem or w/e one pleases to do.
I really think this could be turned for the better. But hey, what do I know..
“It clearly has much more health than intended”
Keep it, and buff it with rewards.
This is a very fun “mistake”.
Add a few random buffs, like 5% armor/ HP regen, x% gathering…maybe some magic find, upon ‘finally killing it’.
It’s a fun “kill” and with added buffs even more so.
Criterion canyon (often?) holds a Rich Platinum node, aside from the following dynamic event, where one has to “kill” this very cute spider. ( http://wiki.guildwars2.com/wiki/Kill_the_giant_spider_disrupting_the_excavation )
An event with no further ties to any other event, afaik.
It’s a level 63 quest, meaning it can also be done by players leveling their very first char. If chars get’s some sweet buffs, after completion, it’ll make it even more fun. Wouldn’t you say?
Make it a fun and enjoyable, but not farmable kill.