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We need Frost Spirit BACK!

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Posted by: Raenzjar.4210

Raenzjar.4210

This, very very much indeed.

Game Updates: Traits

in Guild Wars 2 Discussion

Posted by: Raenzjar.4210

Raenzjar.4210

Ascalonian Catacombs on story-mode unlocks at level 30. Players only can use one trait at that level, as it is now. This does not really help out with the ingame learning curve.

Players should be able to tinker with some traits in different tiers, while they have fun in their first available dungeon (not counting mini dungeons).

BIG Commander "system" update.

in Guild Wars 2 Discussion

Posted by: Raenzjar.4210

Raenzjar.4210

I would imagine at least for a month, Lion’s Arch would be cluttered with different colored tags.

Which could kinda easily be countered by restricting the use of tags; if <5 players (normal party), no activation of comm. tag is possible. This also in WvW and PvE.

This would, I guess, take down the misuse of a tool, a lot.

Not Enough Content

in Living World

Posted by: Raenzjar.4210

Raenzjar.4210

…Not to mention there is a new map…

What new map might that be? I got a third area/ part opened at Dry Top, which is a relatively small zone in and by itself. As for content in that Dry Top map? Meh.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

(I already wrote this and I still got no response, especially on the respawn argument)

Yes, you did indeed. Having the timer on the aspects, limits progress. It’s a bit like one step forward, several steps back, as a player needs to get back to ‘a crystal active for a few seconds’ to (trying to) continue. Which is very hard, if you jump up on and after several ledges/ beams (or w/e they are called in English). Hence: ‘alternative routes’, also.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

On a side note, I don’t care […] that I sound arrogant or insulting, you deserve it because you are trying to make this game pathetically easy because you cant do basic things. Seriously, why did you buy the game if you cant jump, I don’t know how you don’t see….

The reason things like this keep bouncing back and forth endlessly is because people like you […] blindly ignore any statements made against something you want. I am actually …..

And much more of such pot/ kettle/ black crap.

As for….

dude, that was painful to read. You are reading my comments, quoting them but not actually tackling the points I am making and are instead just making the same statements you previously said another time.

..I also mentioned this thread would go back and forth mostly, as long as Anet does not share ‘their’ current PoV/ insights.

I was “done” with this thread like a week ago, and was confronted with quite a lot of disrespectful kicking down, by some.
https://forum-en.gw2archive.eu/forum/livingworld/lwd/Jumping-Feedback-Thread/4166390

**

i can not quote directly with names, maybe due to the forum limitations/ restrictions after a warning and infraction I recently received automated through PM (I lol’ed), when I replied to more or less insulting posts made by some. Not sure if connected to the ‘report post’ function.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Staying in combat can be a bit ‘buggy/ laggy’ indeed. For me it’s mostly noticeable in the southwest corner of Blazeridge steppes, just past the border of Dragonwatch and Blightwater bassin, going south, when staying near the “wall”.

http://wiki.guildwars2.com/images/d/d4/Blazeridge_Steppes_map.jpg

Border (white line) > B of Blightwater – roughly that area.

Doesn’t really matter, the area-view remains awesome anyway.

But all that doesn’t have a thing to do with the criticized jumping, about which Anet remains silent ’till now.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Semi-offtopic question.

Does anyone have experience with http://wiki.guildwars2.com/wiki/Experimental_rifle when it comes to difficult jumps? A range of 900 seems useful in the new zone?

I use some env. items (turret & pet), but this one was unknown to me. I’ll check it later today, of course.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Equilibriator, you get the point (and yes, I did read your earlier comments, also) Elden Arnaas made, and you counter it with fallacy and further exaggerations?

Being: “What about the people that havent learned other aspects of the game yet, like fighting or moving…”…and (earlier) stuff like making ‘flat maps’. Come on, you can do better!?

In my opinion it is awesome Anet is trying/ testing out new stuff. Incl. the jumping, even though I am not really fond of doing them myself. But hey, my ‘personal quality gaming time’ is not yours, vice versa. Something some people in this thread seem to forget, with their arrogant and even insulting ways of expressing themselves. (I do not keep silent when I see kicking down happening.)

As soon as the patch went live, many players had an awkward moment, regarding to the mandatory jumping and expressed that on this forum and ingame. As can be seen not only in this now merged thread, but also still floating on the forum.

Again: it is not about taking away any jumping, as you know. But rather about keeping content accessible for those who love to play this game, like any other (aside from the bored peeps).

Alternative routes (hi Mesmer suggestions!!1!!) like placing a “beam” to reach certain points was one of the suggestions made. Anet can keep trying out new stuff; jumpers can drop dead, as often as they please (j/k) and so on. While all players can progress further. It does not take away, but it adds to the gameplay in general. In my opinion, that is.

I really do not see any problem with such minor implementations.

As long as we do not hear from Anet themselves about this, this thread will keep going back and forth, and no doubt more insults will be spewed by those who not even bother reading the arguments made. Not a good thing, if you ask me.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

@Marcus Greythorne, I’d like to see a URL, not some (possible unsafe) shortener.

I know there are many who simply click such links, and good chance work on infected machines due to their stupidity, but, yeah..a full URL would be very much appreciated. Why Anet even allows such links to be posted here is beyond me, but that’s another (security) discussion.

@Fathima
Cool story bro, clearly showing you did not read the many other arguments.

(edited by Raenzjar.4210)

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Taking stuff out of context only shows how desperate you are to find excuses.

Nope, I showed how you are selective using the words of other people. And yes, the lag got fixed, while it lasted several days, making it harder for players with certain limitations. (it takes time to fix stuff = np. Glad it got fixed!).

It is not I looking for excuses.

But, again, I wonder what Anet themselves have to say about this jumping stuff. I do not care all that much about people and their ‘I can so you can do so, too’ attitude.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

I’m only “fixated on mesmers and portals” because that’s what people are responding to from the first reply I made. Don’t blame me for responding to the topic that people responded to. Why would I change my topic from mesmers to something else when that’s not what the people responding to me were talking about when they replied to me?

I’m sorry I’ve clearly made you upset with my suggestion on how to “get around a wall”. Next time I will offer no suggestions to help with accessing content, as clearly they’re not appreciated and people would rather just stew in their own complaints.

Be so kind and re-read what I wrote to you in the first place:
https://forum-en.gw2archive.eu/forum/livingworld/lwd/Jumping-Feedback-Thread/4180150

Wait, I’ll help you out.

Mandatory jumping which was optional before, and which now not only blocks players from continuing forward but also breaks with the core GW2 had/ has. A foundation which allowed many players to simply have fun, instead of building up heaps of frustration over this (now forced upon) jumping stuff. Which earlier could either be ignored or returned to later. But not anymore.


As for this:

And yes, if you couldn’t get from the top of the first cliff to the second waypoint, the fault is not with the game. It’s not hard to get there from the top of that cliff.

Not for you maybe. But plenty in this thread have shared their details about the issues they encountered before you came in.

Again: this has nothing to do with the friendly help of Mesmers, but rather with certain flaws this new release has and which many have shared their issues with – often explaining in full detail what they face(d) while even adding a “simple solution” on possible fixes.

For the record, you did not make me upset.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

lol

How about you start reading the points in this thread about jumping, instead of staying fixated on Mesmers and their portals, while putting the blame on me not being able to do stuff?

It’s not like you are the first in this thread doing so.

/done

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

I’ll give you the same argument I say to people who refuse to buy products because they disagree with the people who make it on something.

They don’t know why you didn’t do it.

I’ll add one also: we are not those people who do not buy stuff for reason X. Anet knows why we can not do the content as it is, per this forum.

if you couldn’t make it to the second waypoint after getting to the top of the cliff at the beginning, then the problem isn’t with the map.

After reading that, I’m done with you.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

I’m not saying to use them to skip content. The only “forced jumping” that would cause any problems that I’ve seen is right at the entrance.

I could not make it to the second way point. And yes, you did say to use Mesmers to skip content. As using a portal from X to Y is quickly transporting between two points, and thus ‘skipping content’. It’s a workaround. Which is fine, and I really hope many players make use of it to get the rewards and all. But it’s totally besides the points brought up in this thread.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

You know that a mesmer can just put portals down for you to access the new content if you’re incapable of making the jumps, right?

I understand there are many content skipping players considering themselves “pro” with their template-build characters, and I truly appreciate friendly Mesmers offering their help, but what about those who simply want to enjoy the awesome content GW2 developers has made so far?

Rewards and all are fine, but for me, personally, my reward is also (if not mostly) the content this game provides. And that includes standing still for a moment and have a good look around. And that includes long fights, instead of skipping mobs and so on.

Your suggestion is very nice, no arguing there. And there have been several Mesmers offering their help in this thread and ingame (thanks again!). But the many points which were brought up about the whole jumping stuff, is what this thread is about.

Mandatory jumping which was optional before, and which now not only blocks players from continuing forward but also breaks with the core GW2 had/ has. A foundation which allowed many players to simply have fun, instead of building up heaps of frustration over this (now forced upon) jumping stuff. Which earlier could either be ignored or returned to later. But not anymore.

GW2 is not SAB

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

dodging the question again, good work

lol

It is not I who “dodges” already provided information.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

so in theory you can retry it over and over.

fixed that

why people have had no problem up to now when a lot of the content (e.g. personal story) is much harder than these jumps, is really annoying

That has been brought up, on several occasions.

And why bring up bearbow ranger again? Playing a ranger I hardly ever use a bear, though it can be useful at certain occasions. Aside from that, when ‘hit’ the pet will become active/ visible again. When doing jumping one is best of stowing the pet, of course, if only for a better view. For the rest a/ any pet is irrelevant to the points of concern brought up in this thread, which is about ‘jumping’.

@Freeelancer, thanks for your well thought out and written PoV!

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

I see we are back at the point reached a few days ago, pre merge. Funnily enough with some of the same people again who clearly have a really hard time understanding what was explained over and over again in great detail.

Funny how that goes.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

A few days ago I made a post directly aimed at the devs, called ‘Dear Devs, about jumping’. It got merged in this one.

It gave a couple of “easy” fixes, which would very likely have taken out much of the issues players face. Without taking away the fun for those who can jump easy.

- Activate both way points
(there’s now even talk about having one near that gogglething)

- Remove timers (or stack ’em as before)

- More Crystals

- Construct alternative routes (more difficult, yes)

These four fixes came forth from the issues player face, and how they saw a simple solution. I only “gathered” them.

Sure, this still leaves the ‘Joy of Movement’ (oh, Irony) being problematic. But for many of those who complained, it would have made the new zone more accessible and thus more fun.

I hate to see a new “dead zone” and players leaving over this (not counting the bored complainers, they would have left anyway).

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

If you STILL need a duration increase on that, then I’m sorry, you probably shouldn’t be playing this game since 15 seconds is more than enough time.

‘I can, so you can do so, too. And if you can not, leave ’my’ game, as I can do so.’

I wonder how many more of these narrow minded will pop in this thread, without actually checking the arguments made before.

Dude, I need time to position my char, before I can make a jump. The aspects before had NO timer, they do so now.

Not everyone is a “pro” (lol) like you.

Timers away, or stacks like before, is something I would welcome. BUT, as it turned out..there are players who will still face issues, as the jumping became mandatory – effectively locking players out of the new content; effectively blocking them to progress any further.

Which you could have known,if you had taken some time to actually read the arguments made before, over and over and over again.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Before you speak, let your words pass through three gates.

At the first gate, ask yourself, ‘Is it true?’

At the second ask, ‘Is it necessarry?’

At the third ask, ‘Is it kind?’

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Games shouldn’t be played by handicaps unless they can figure a work around to play them. But games like gw2 also shouldnt revolve around them either.

That which needed to be demonstrated. Quod Erat Demonstrandum.

I feel sorry for you.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Jumping vistas has no cooldown timer, and not all players choose to do them. Not even for map completion.

I only recently got mine, btw, after 2.5k+ gamehours. I took the time to do them, as I need time to position my char and carefully look at positions. (sidenote: I myself “train” this also in LA for example; the three pillars next to the TP near mystic forge being one spot to do so.)

Yes, Anet can make dungeon-/ boss fights which involves jumping. Until now I am not forced to jump. No idea what the future brings.

It’s perfectly fine if someone likes the jumping stuff in this game; there are players who do not. And for some Anet now effectively locks players out of the new content, by making jumping mandatory. Without thinking of alternatives.

Maybe it’s the tight budget they spoke about on that last video, I do not know.

By all means, tie more things together but don’t limit creativity for those minority who are disabled and unable to do simple mechanics like a simple jump…

‘Screw the “crippled” as long as I get my dose of GW2.’

I really hope this is not the attitude Anet will show.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

<sigh>

So, no answer then?

I have no desire repeating stuff what has been said several times by now. Do your homework and get your facts straight.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

In what way was it optional?
It locked story content long before this update, so how is that anymore optional than this one?

<sigh>

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

If you can’t do simple jumps then maybe you shouldn’t be playing this game…
Dumbing the game down by removing […] fun and interesting mechanics for a few people who are disabled […] would make the game boring for the majority.

[…]

I also dont agree with jumping should be optional. […]

There are other static MMOs like World of Warcraft if you don’t want dynamics in a game.

History can teach you a thing or two, about those who kick down on ‘minorities’.

That being said: may I ask why you even played this game, as jumping always was an optional thing, which you clearly dislike – per your own words?

Oh, and you likely do not know, but I have been an avid WoW player since Classic ‘til Cataclysm expansion. And for me, personally, I switched between WoW & GW2 because it allowed me to actually enjoy a game and it’s rich environment, instead of a repeating grindfest.

Your reply is rather insulting, and clearly you are totally missing the point here.

I’ll write in caps for you:

NOBODY WANTS TO TAKE AWAY JUMPING AS A MECHANIC.

Which you could have known ofcourse, if you had paid a wee bit of attention instead of displaying your arrogant self.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

@Elden Arnaas.4870

Question quickly got dodged, indeed. Sadly enough.

All the more reason peeps from Anet would be welcomed in this very thread, explaining how they, as devs, think those with certain disabilities are to continue forward – without the help of a friendly Mesmer. Joy of Movement, right?

Thanks for the link to that (ugh..buffering) twitch, btw.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

I do hope you make a video, though. As I have NO doubt, it can help players out. And yes, helping out someone is kinda totally awesome. Just ask the friendly portal popping Mesmers about it. Friendly request: no loud music. ;-]

Just got a game capture program for the first time, so I’m on it, jsut have to learn how to use it.

Fast forwarding: Bubi.7942 videochannel, the place to be all things GW2 related!

Great stuff, hope you enjoy the learning curve intensely and get to make some nice videos! Thanks for taking this step! You rock!

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

I have read one of the cry-threads before the merge (4-5 pages).

(emphasis mine)

Right. “I can’t jump.” That’s really well communicated.

And there you go. Not even bothering investigating the arguments/ examples; jumping to conclusions merely based on assumptions like players need to ‘improve’. Or they are just lazy and/ or unwilling (not so much by you, but others).

You wonder why I don’t feel like making a video, even if I could? Well, there’s why. Too many like you in this thread already. As has been pointed out a couple of times before, also.

I do hope you make a video, though. As I have NO doubt, it can help players out. And yes, helping out someone is kinda totally awesome. Just ask the friendly portal popping Mesmers about it. Friendly request: no loud music. ;-]

Pardon me for being somewhat ‘ranting’. Am simply tired of those jumping to conclusions, like they can do it easily so others can do so, too. It’s totally besides the points we brought up, about ‘being locked out of the new content and here’s why’. And why some simply do not like the (now forced upon, instead of optional) jumping in general.

Nobody is about taking away the jumping mechanics in this game. Only a fool would deny the pleasure many players have with stuff like jp’s. (I know I had fun with my 10’ish solo completed jp’s in 600+ days)

I’d very much like to do the new stuff, which was released a couple of days ago.

What say thee, Anet?

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Send it to me in private. I, for the love of my life, can’t imagine someone failing it. I can become a better person by understanding others more and you can have useful feedback as well on how to proceed. Win-win.

You could have, you know, like actually read the many made arguments as to ‘why’ en ‘where’ people fail at this. It got explained in full detail. There’s absolutely no need to video it, so you can become a better person by understanding others more (which is a good thing, btw)

and you can have useful feedback as well on how to proceed

Like: ‘OMG U R DOIN IT WRNG’ ? No thanks. I know about my flaws perfectly fine, and communicated those on this forum. Right here in this thread. And several others did as well.

I´ll await an answer from Anet, if you don´t mind.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Can someone even post a video, where they are failing the aspect uses? Please?

So some players can go and scream crap like ‘OMG U R DOIN IT WRNG’, derailing stuff even more? Nah.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

[snip]

Don’t exaggerate, it makes you look rather silly.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

So if you dont want to do a jumping puzzle, dont do it
If you want but you cant, improve your skills.
there is nothing else to say. stop complaining.

Totally missing the points which were brought up.

1.) it’s not really about jumping puzzles, but ‘jumping’ in general which is now forced upon players who have difficulties with that.
2.) it’s not just about not willing to improve jumping skills, but rather about not being able to jump, due to several “limitations”
3.) it’s not about complaining, but rather pointing out that the current state of the game, is locking players out.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Raenzjar,

You have a lot of convincing to do if you want me to believe that you have played or interacted with hundreds of thousands, or millions, of players over the course of your 600 days in the game. “Most players,” does not mean the relatively small percentage of the playerbase that you will have had the opportunity to interact with on this topic

Ah, I now get our issue here. I think.

No, i did not speak with ALL players. I shared my experiences/ observations. And likely have used a wrong form of communicating them, and so it got misinterpreted by you/ maybe others. Adding a “lame” excuse: English is not my native language.

I know that if I see that someone is blatantly making up or falsifying aspects of their argument it makes the entire argument suspect in my eyes.

Thanks for keeping a sharp eye, really! I’m not the type of guy making stuff up. I simply do not turn a blind eye towards issues ‘some of the player base’ encounter. Those I see as a whole, resulting in my ‘most players..this/ that’. Like now, with the jumping issues. Due to my “limitations” I can relate to the issues of others, to a certain degree, ofcourse…as my “limitations” are minor compared to others.

Hope this clears up things, even for a small bit.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

@Ashen.2907

I wouldn’t mind seeing the data to support the, “most,” and, “quite a lot.”

Based upon the reactions from players on this very forum here, which you maybe have read also, in the topics about the whole jumping stuff. I do not speak for others.

This translates to, “I have no data that supports my claims regarding how, ‘most players,’ feel about jumping, etc.”

And claiming that, most players," dislike something and so on is speaking for them. Presenting your position without inventing facts will go much further to support it.

This is what I wrote, and replied to, earlier:

Most players complete them even with the use of a friendly Mesmer, just to counter the whole jumping. Aside from that, there are, as it turns out, quite a lot of players who simply can not do them without the help of a friendly Mesmer. It’s not just about pressing the spacebar and having a stable connection.

I have no means to proof the chats I’ve had/ and seen in the 600+ days of playing GW2, with different players facing issues with jumping. Basically not possible to defend myself against the accusation of being a liar, as that is what you are suggesting here. As can be seen in the bolded part of your mesagge. Gee, thanks for that. Guess I now should hit the print screen button continually, for a possible future “discussion”?

It is the feedback I got out of random chats, but in this case, also from this forum. In case you didn’t notice, many arguments were brought as to the ‘why’ people have issues with the jumping. There are players who finish the jp’s by means of a portal from a friendly Mesmer, announcing it in mapchat or otherwise, like the people in this very thread, offering their help (which is totally awesome!)

Aside from that, there are, as it turns out, quite a lot of players who simply can not do them without the help of a friendly Mesmer.

Just have a good look at the many arguments brought upon in this thread, here. And the offers brought by friendly players.

That, is what I was pointing out. Though I shouldn’t have been, I was actually somewhat surprised to see there are so many, as can be read in this now merged 10-page thread. Players who have ignored most of the content, as it was optional to do them and now raise their concerns about the ‘jumping’ (not just the jp’s). And others kindly offering their personal quality gaming time, as to help out if/ when they can.

I’d like to ask you to click my name and read the first message I made in regards to this whole jumping stuff. Wait, I’ll help you out.

Having scars + scar tissue on my hand/ fingers jumping is near impossible. Having met players with Rheumatism and some with muscular disease, I’d like to thank Anet for excluding a zone once again. Fractals can not to be done, and now this zone.

Yes, jumping can be fun indeed (no sarcasm there).

Yes, indeed, I spoke for others also. You know why? After I got confronted with the issues in the new zone, they also came to mind. There’s this funny thing called Empathy.

So far: been called lazy/ unwilling and now even a liar. Awesome stuff!?

Maybe I should ask Anet as to provide data on how many players completed the jp’s themselves (solo) and by means of a portal. I’ve done like 10 myself, despite my “limitations”. As jp’s can -indeed- be fun, as I stated earlier.

Sidenote:
About the fractals I brought up. I’ve done 7. I truly love the content! But faced with the jumping there, specifically in one zone, I decided it would be too difficult playing the most misunderstood class in this game (Ranger) and slowing down my party members, due to my “limitations”. Plenty other stuff to do.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

So you’re telling me that you have a problem with the jumping parts but no problem with the quite challenging battle parts?

I did not even get to the battle parts in the new zone, as the aspects mostly ran out of time before I could position my char and press a button.

As for general gameplay: I main a LB ranger due to my “limitations”. This allows me to mostly keep my char at one spot, so I can press buttons for attacks. And as I said before somewhere: I’ll doubletab forward for a Healing Spring rather easy.

There’s a difference between general gameplay and (forced upon) jumping on small ledges, or bamboo – as some experienced jumpers have complained about.

The above is also intended for Xenon.4537, about the disparity and other stuff s/ he wrote.

I’m suggesting they are completely able to do it, they are just unwilling due to laziness and/or personal feelings.

You do know what they say about people and their opinions? I do actually try beating my “limitations”. Even in the open world, regularly jumping on/ off rocks and stuff. Do not call me lazy and/ or unwilling, thank you.

@Ashen.2907

I wouldn’t mind seeing the data to support the, “most,” and, “quite a lot.”

Based upon the reactions from players on this very forum here, which you maybe have read also, in the topics about the whole jumping stuff. I do not speak for others.

@Hka.3942
Thank you for your kind offer! Both you and Lio (and others!) are totally awesome for offering help!

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Considering the many topics regarding the difficulties many players now encounter with the now forced upon jumping mechanics, and the back and forth arguments coming with them, I’d very much appreciate getting to know where Anet stands in this not expected problem we now face.

But most of all, working towards an acceptable solution so all players actually can go and enjoy the new content you lot have been working on – for us. By the looks of it (screenshots and stuff) it’s totally awesome. Except, the forced jumping which for some is very difficult if not impossible.

A few “easy” solutions were given already, by those who face difficulties:

- Activate both way points
- Remove the timer
- Place more crystals (or faster respawning?)
- Construct alternative routes

To name a few.

Personally I enjoyed the suggestion of making a ingame hang glider; totally awesome, but rather difficult to implement on short notice, I guess.

The arguments which were brought up, are not about removing the jumping from GW2, as I hope you came to understand.

edit
Typo’s/ scars issue ;-]

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Learn to jump. Seriously.

I guess you missed the messages of those who are somewhat disabled? Those who can not jump, due to their “limitations”. Telling those players to learn to jump is insulting. I’ve got a thick skin.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Learn to deal with the fact that you may not be good at or enjoy all of the content

You do not realize many players already have done so, before. And only now speak out, because the jumping stuff in the new zone is (near) impossible? You do not realize that those who are somewhat “limited” like always check for alternatives to achieve the same goal?

Many assumptions are made by some. We are lazy/ not trying or what ever. Guess what, such conclusions based merely on assumptions are rather pathetic.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Seriously the jumping isn’t hard as far as the story part goes, and only gets challenging for the jumping dive location.

Totally missing the point many have made.

It is hard, and now forced instead of optional. Effectively locking players out of the new content. And that is what is brought up.

Nobody is going about removing the jumping mechanics from the game. Nobody.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

……

Well written, thank you for that!

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

there is a minor group who don’t like it.

I doubt that, actually. I wonder how many players actually complete the jps’ themselves, or with help from a Mesmer – and the reason why they make use of a portal.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

jumping is not different from what you otherwise do in the game though

It is, otherwise I would not have written my messages. I don’t even have time to position my char (which, for me, is kinda difficult), as the timer on aspects will run out. And so on.

The new patch is flawed, and I would like a solution so I actually can enjoy the game I very much like. Aside from jumping.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

How are you effectively locked out?

That’s exactly what I meant about how some do not pay attention to the arguments made.

I already explained several times that I have scars on my hand/ fingers which directly influences my motorics for moving my character. I urge you to read the recent posts about the jumping stuff. Some can not do them due to age; some have Arthritis and so on.

For the record, I always try out stuff. Before I could ignore most of the jumping/ do them if or when I Iiked trying. Now this zone is heavily jumping depended, I’m effectively locked out of enjoying the new content. Jumping became mandatory, instead of optional.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Jumping puzzle has it place: it is very solo friendly (but it does not require a modicum of skills: all you need is a mouse, a spacebar and a stable connection)

Jp’s have their place, and sure are fun. But calling them solo friendly? No, they are not.

Most players complete them even with the use of a friendly Mesmer, just to counter the whole jumping. Aside from that, there are, as it turns out, quite a lot of players who simply can not do them without the help of a friendly Mesmer. It’s not just about pressing the spacebar and having a stable connection.

Once suggested Hang Glider

in Guild Wars 2 Discussion

Posted by: Raenzjar.4210

Raenzjar.4210

I’d pay for that. Preferably if it could be used in all zones. Weeeeeeeeeeee!!!1!!!!11

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

do you play with comfortable keybinds Raenzjar? It sounds like you have a hard time with movement in general.

I can move my char perfectly fine, except for some jumping parts – which, until now, were optional. I don’t mind hard/ difficult stuff, on the contrary. But stuff like the timers on aspects make it very hard to position my char in such a way, I can actually look for a ‘jumping solution’, so to say. Removing said timers does not really effect the jumping itself in a negative way, as those who actually can jump, can keep doing it.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Is there any difficult jumping, other than the optional jumping puzzle?

I, for one, could not even make it to the second way point. Partially due to the jumping/ partially due to the timers on aspects, making it near impossible to position my char in such a way, I ‘maybe’ can do the jumping. As this new zone is heavily jumping depended, I currently can not progress any further.

Jumping Feedback Thread

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Posted by: Raenzjar.4210

Raenzjar.4210

Many misconceptions in this thread, incl. OP. Sadly enough.

It is not about not willing to learn how to push some buttons, or asking a friendly Mesmer for a portal, but rather not being able to maneuver ones char as Anet intended them to be used in this state of the game – in this new zone. This effectively leaves out many players who already have accepted some content could not be done by them, and who decided to go do other stuff. As the whole jumping stuff was kinda optional.

Awesome when someone actually can do the jumping! It really is! But that’s besides the point.