Showing Posts For Solirus.1754:
I agree that the prices need to be adjusted. I don’t mind paying for waypoints, but charging me 90 copper (at level 61) to teleport to a waypoint that is only a 45 second walk away is just ridiculous.
Gold sinks are a necessary evil. But ya know what? I just paid 6+ silver to repair my broken armor today while doing the Caudecus Manor explorable mode. I also paid my fees for using the trading posts. I should not have to pay an absurd amount of money to get from point A to point B without walking.
Heck, I might not even mind walking so much. Except that there is no ‘safe’ path in the game. Even the direct paths from one place to another are littered with monsters that will end up killing you 60% of the time when you try to outrun them. The fact that most of them have stuns, immoblization, knock-backs, and more to hinder your effort makes it even more frustrating. My point is that it’s either use the waypoints that cost way too much, or else battle your way from one area to the next, because there’s not much chance of a safe walk without having to stop and fight. Asura gates have their uses, but when you’re not close to one they don’t really help much.