On both of my 80s I was able to find and mine the orichalcum nodes in both malchor’s leap and cursed shore. 11 hours later none of these have respawned. Is this a bug or did you decide to nerf resources as you have every other form of profit?
Jumping puzzles should not be easier, however they should be completely different. Vast majority of puzzles are technical jumping puzzles, and rely on tricky leaps and delicate control rather than planning out a path. As things are now the way that you are supposed to take is blatant, but you need to figure out which of the several equally viable looking paths isn’t blocked by an invisible wall. Probably the most fun i’ve had in one wasn’t even a jumping puzzle but a vista in a room with a series of tangled vines leading to it, you needed to plan out which one you would need to take to and the series of jumps necessary to reach the final vine. Basically emphasize the puzzle aspect of the jumping “puzzles”.
I don’t think the DR system has anything to do with bots. I don’t believe arenanet could possibly be that stupid. The DR too obviously sky rockets the demand for the gold seller’s product due to legendaries etc. seeming impossible to get because of it for that to be the main intention.
Agreed, no way I could have gotten those with my server without abusing server changes before they limited it to once a day haha
I understand that porting over a game to a new language takes a ridiculous amount of time even for a text only port without voice acting. I was wondering if there were any plans to expand the languages offered and if so a very broad estimate of when we might be able to see them. I loved how guild wars 1 had dozens of language options, and would love to use guild wars 2 in helping my language learning!
Suggestions for alternative ways to get precursor weapons (legendaries)
in Suggestions
Posted by: Stratzvyda.3921
Keep in mind that legendary prices will eventually scale with the price of exotics/rares as that’s how they’re created. Prices are always wonky and high in the initial stages.
After about five minutes into the mission you’re tasked with going belowdecks in order to help with an ooze problem. however when you try and go belowdecks the game just teleports you to the surface. Forced random breaks in the action are annoying enough even if they don’t keep you from finishing the story.
While I appreciate the tax and the effect it has on the economy, it shouldn’t be hidden the way that it is.
I understand that fixing all the broken events and skill points is an extremely intensive project which will take a significant amount of time. However, the symptoms of these problems can be greatly alleviated by a nightly reset. Instead of a skill point being bugged for the better part of a week, it would be bugged for only a few hours out of each day if that.