Showing Posts For Vex.3021:
No one wants to kill those mobs coz its a waste of time, why spend another 15 mins when u can just rush to boss get your gold faster. I seriously doubt that when anet developed these dungeons thought about how easy would be to just skip 90% of the trash ingame, what i dont get it is why aren’t they doing anything a year later, are they fine with people exploiting their way faster to the loot ?
Make is so that players cant go out of combat inside a dungeon or fractal, this should prevent them to skip trash. If you aggroed a mob at the start of the instance make it so that it follows you til the end and never returns to his original spot. Also some of the mobs should be capable of seeing through stealth.
Done hundreds of fractals and dozens of dungeons runs and everyone is skipping trash and i dont understand why anet isnt doing anything about it.
If it’s intended to skip trash why waste time and money to put those mobs there?
(edited by Vex.3021)
Is the game not your comp, god knows what they did in the latest patch to “optimize” the game.
Fix this like now, cant make infused rings.
This boss doesn’t resets properly after a wipe, the Spider Hatchlings and Undergrowth Recluse mobs don’t despawn after the boss goes out of combat.
This means that on on the next attempt you’ll have to deal with whatever spiders you got left from the previous attempt, this translates in 50 mobs spraying poison at you right from the start which is obviously a bug. Please fix this on 6th aug patch.