Scepter/Dagger combined with lightning hammer is by far the best dps build for an elementalist. The problem with Scepter/Dagger has already been mentioned, it has an insane burst but after that, you have to wait at least 20 seconds until you can deal damage again.
Lightning hammer lets you get rid of this problem. You use your scepter/dagger burst combo (fire 2, 4, 3, 5 -> earth 4,5 + arcane wave) to stack 50 seconds of fury and 15 stacks of might, then you deal high amounts of dps with your lighting hammer until your next combo is ready.
For me, this is the best build for a dungeon elementalist.
It offers the following:
- second highest dps build for an elementalist (30/20/0/20/0 with s/d is the best dps build but it lacks defense)
- 15 stacks of might and 50 seconds of fury for the whole group
- permanent vigor, feels like you have 1 million dodges (<- this is your defense in dungeons, one has to get used to it)
- several boons from arcane V
The sad thing is, that if you want to deal high dps in dungeons but you dont like the s/d might stacker combined with lightning hammer, you should switch to another class because there actually is no alternative.
(edited by cursE.1794)
If you really want to get into a class in order to master it, play an elementalist. A thief is also fun to play, but I couldn’t play it as a main class. The gameplay is just too superficial. For example, if I play an elementalist in pvp I use almost all of my 20 weapon skills.
When playing my thief (stealth roamer), I mainly use shortbow 5 to get from A to B and in combat i switch to dagger/pistol, go stealth and repeat 1 -> 5 -> 2 -> 1 -> 5 -> 2… which again, it’s fun to play if you do 7k Crits, but in long term regards it’s not very challenging so it gets boring after a while.
(edited by cursE.1794)