Please Anet rethink you policy on economic restraints. All you are achieving is alienation of your userbase, the very people that would buy your future expansions.
DR means GW2 has become a job not a game! You are draining my in game finances at every turn I take while removing the ability to sustain and grow.
I want to use waypoints to help friends and guildies and to explore and imerse myself in tyria – why do you put a price on that? This breaks the community spirit and leaves your maps empty.
I want to explore in depth each character with different sets of armor, I want to spend hours learning the styles and nuances of each profession, but alas I cannot afford to do this. Why would you wish to stonewall the very people that want to play this game for many years to come?
I want a cash shop for things I consider to be fun and entertaining, not for game dynamics that should be there in the first place! I mean storage space – seriously? Really? What are you thinking?
Why not think outside the box, use the cash shop for real world charity, buy a mini and x% goes to this charity for example.
A vibrant in game economy giving me the ability to play this game for the long term is what will make me spend money at your cash shop period! Its called goodwill, you offer the product you promised and you get loyalty in return. If you hamper my in game experience in any way then I will be looking elsewhere.
For an example WOW did nothing to hamper my economic growth , yet I still spent a lot of money on subscription from vanilla to cata, I did server transfers, character renaming, bought mounts and minis because it was FUN!
I did this because I got value from the in game experience! Perhaps you can learn from this.
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