Showing Posts For nanomidgy.9180:

Question about the colours in Eotm

in Players Helping Players

Posted by: nanomidgy.9180

nanomidgy.9180

Hey guys, just wondering what really determins the colours and how players are assigned to a particular colour?

The reason I ask this is that I found the player distribution is far off in Eotm most of the time. I have level’d 3 toons this way, most of the time i was either red or blue. When we were red, we seemed to be always outnumbered, when we were blue it can be tricky too, as for green, it just always seemed to have the biggest blob… I’ve only been green once and its confusing how we could roflstomp everything while other colours were just there to be farmed. Wouldnt it be better to have same amount of players on every side? i dont get it..

(edited by nanomidgy.9180)

[Help] Need help with dagger skins

in Players Helping Players

Posted by: nanomidgy.9180

nanomidgy.9180

Hey guys,

I’ve been searching for some nice dagger skins on forum and gallery, but most of them are fixed pictures so cant really tell how they look like, the animation etc when u actually wield them.

So basically I’m looking for some skins that glow/shine visibly, or when you swing them, they leave a trail.

Thanks a lot :)

A suggestion to Devs: disable skill effects

in Guild Wars 2 Discussion

Posted by: nanomidgy.9180

nanomidgy.9180

Hey devs, just a simple suggestion to improve the gameplay: add an option to (partially/) disable other players’ spell effects, like what you did with the character model limit, beacause it’s impossible to see the actual boss and its spell when there are so many players attacking it with different animations.

For example, taidha covinton or modniir ulgoth, the boss is fairly small and all you see in the fight is a lighting effect in the middle of the crowd and every so often, the boss rekt everyone around it just cos no one knows when to dodge etc.

So please consider improving this or if theres an other way around i didnt know, please advise me.

[JQ] [PvX] Synergy

in Looking for...

Posted by: nanomidgy.9180

nanomidgy.9180

looks like a very ideal guild but theres a problem with the server im on desolation atm and unfortunately JQ is full, is it still possible to make a transfer?

(edited by nanomidgy.9180)

Question about champion loot bag

in Players Helping Players

Posted by: nanomidgy.9180

nanomidgy.9180

thanks nova!

yea i play a thief atm, i just respec some of my trait into trickery for longer distance steal and acrobatic for swiftness in order to keep up, spamming dagger 2 sb 5 and every speed signet or utility i can, sometimes its just not enough comparing to others… but hey thanks for the answer, now i also know how to keep up as other classes

Question about champion loot bag

in Players Helping Players

Posted by: nanomidgy.9180

nanomidgy.9180

wow thanks alot for the detailed info Mao, i was getting annoyed when i tried my best combo rotation did huge spike dmg but nothing dropped, its all about the timing eh? guess i def need some ranged wep when i follow a zerg train.

Question about champion loot bag

in Players Helping Players

Posted by: nanomidgy.9180

nanomidgy.9180

Ahhh right that makes so much sense now… thank u guys for explaining <3

Question about champion loot bag

in Players Helping Players

Posted by: nanomidgy.9180

nanomidgy.9180

Hey guys

I’m just wondering if the loot bags drop from champions or guards in WvW dmg based, or is it entirely RNG?

Like for example in EotM, i was trying my best catching up with the front line with the commander and spam my most dmging combo i can perform on the champs but they die so fast and i dont get any loot… pls enlighten me with this cos its bothering me quite abit.