Please do not charge us to "relearn" professions when we reach 400 in crafting.
in Suggestions
Posted by: neithan.9750
Level 80 Guardian, Thief
Minions of Grenth, Jade Quarry
in Suggestions
Posted by: neithan.9750
No.
Charging to change professions balances it out. It should be a choice you have to make. Would really mess up the economy over time if everyone could have access to every profession so easily.
in Guardian
Posted by: neithan.9750
The move that teleports you to the person with the lowest health near you, Judge’s Intervention I think, will teleport you to NPCs instead of players sometimes.
I basically don’t use it b/c of that.
I’m a fan of Wall of Reflection.
Oh I knew about that, Nemui.
I just don’t want them adding waypoints on top of the upgraded ones, or making those upgrades cheaper.
Queues are short on my server, if they are even there.
No, more waypoints are NOT needed. It would make it way to easy to defend keeps or siege objectives b/c people could just endlessly zerg it.
Dying has a real consequence in WvW, one of them being you have a long way to run back. Know how to deal with that?
DON’T DIE!
It’s not hard folks. Don’t overextend yourself. Don’t rush headlong into a bad situation. Play smart!
Also, use Swiftness!
I’m in support of an auto loot function in WvW. Something, anything. It really breaks up the action to have to look for the little bags.
There’s plenty of PvE content to do with your guild aside from dungeons.
Hint: Open world Dynamic Events.
Exactly, go to other zones. Don’t be afraid to do lower level zones, there’s not much of an XP drop.
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