(edited by silentk.3586)
Showing Posts For silentk.3586:
For mesmer’s, if illusionary Invigoration recharge is being reduced from 90s to 60s and is moved to the master tier. Are you going to reduce the recharge on Signet of Illusions also?
I think a lot of the skills and traits that mesmer’s have are good ideas but they’re incomplete.
1. The scepter auto attack – we all know it needs to be faster and the clones need to complete the attack chain. Creating a clone on the third hit is good idea but it’s like driving a car without brakes. We can’t stop creating clones and it’s a problem for certain builds. Changing the skill Ether Clone to something else(Ether Explosion) when we are at max illusions should be your top priority.
Ether Explosion- it’s Ether Clone without creating a clone, hitting 3 targets and spreading Crippling Dissipation, Confusing Combatants and Debilitating Dissipation if you have the traits.
2. Crippling Dissipation, Confusing Combatants and Debilitating Dissipation needs direct damage added to them.
3. Shattered Conditions and Restorative Illusions – If both of them are grandmaster traits they should have their effects activate on phantasms when they are destroyed and add direct damage to it. The radius on all skills that effect allies should be 600.