Showing Posts For sini.4567:

Violated PvE thief, no change to Wvw thief.

in Thief

Posted by: sini.4567

sini.4567

As we played with the stealth changed mentioned in the SotG, we recognized that in conjunction with the change to culling this was an unpredictable change to make. We also felt that it was too big of a hit to these stealth professions, so we ended up pulling that change in favor of just increasing revealed duration by 1 second.

Thank you very much mister for this nice present you gave us with the “end” of culling. You have made the whole world see that you have no sense of balance and that your actions aren’t combined with rational thinking in any way.

PS: thank you for the hidden killer trait bug, it made my day.

patch note: nerf snowballs to more

in Thief

Posted by: sini.4567

sini.4567

dirtyshame, I totally agree with everything that you said. Very disappointed in the last update, mostly regarding the thief nerfs. Everyone complains about thieves being op and bursting people down. Now they can’t do that now people will stop complaining? The main reason everyone complains is that so called perma-stealth which doesn’t exist. Well not in a battle at least. Now they give thieves 1 more second on reveal and nothing to compensate for it. Thief mobility was mostly based on stealth and the occasional evade skills. In fact the Hidden Killer trait was also ripped away, but that will “maybe” be fixed soon

The first thing they should’ve dealt with was the problem when exiting stealth and making them visible right away and not to nerf the profession so much.

Like Auesis said, "they have made it clear that they do not understand balancing in any way, shape or form. "