After spending an unhealthy number of hours over the span of three days, I see no need to apologize for challenging content. I finally managed to clear the tower and the feeling of accomplishment is so much more rewarding when said accomplishment took time, effort and skill.
But, then again, I’m a believer that not everyone should have everything. There must remain tiers of things (i.e., gear, items, pets, accomplishments) that reward the select few/many that put the effort into obtaining them. I also believe that one-time and/or super-rare things have a place in MMOs (and games in general).
Be it effort and/or luck, some things should remain exclusive.
Fantastic job on the jumping puzzle. Loved every painful minute of it!