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Siege Disabler

in WvW

Posted by: smellinkurb.9831

smellinkurb.9831

- Add a cast time of ~1-2 seconds so people are able to react and interupt.
- Reduce the radius about 25%
- After a sucsessful disable, add a buff to make the siege weapon immune to the effect and don’t let the effect stack

I although thought about making the grenade target based and view requierd, so you can’t throw from the other side of the gate to disable rams, but it could be too difficult for using it offensivly against arrowcarts and stuff.

Hopefully it gets tweaked soon