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Rate the LS as a whole

in Living World

Posted by: snailboyjr.4592

snailboyjr.4592

I only played from December onward.

Being that- I can’t rate the rest of the story. However, this last half has been absolutely awesome. Something that is very important to me as a player is when I feel responsible for whats happening in a game, and escape lions arch did a pretty great job with that!

Battle for LA is pretty good as well- I’ve not completed it so I will update when I do.

I agree- character depth needs working on. I do not think the LS should be dropped, but redrawn. It would be totally acceptable if it came out every month for over a year rather than every two weeks, if that means it feels more complete, not only to me, the gamer, but for you, the designers!

Also posted above- I don’t think I should need to use my Googlekittento find out what needs to be done. I don’t mind if there is a story appropriate “tactical robot” that tells you who/what/where/when and why on quests! Just an idea.

I also think certain things work for zerging- and other parts are taken away when it has to happen.
It was really cool to see people rush into LA, but then quickly learned over a day or two that small groups is where its at- and the crazy part? IT WORKED!! It made for interesting game play and world cooperation!

On that note- the three wyrms, were way to difficult, and difficulty is not an issue, it needs to be where appropriate- but I never saw the event accomplished.

The game has been amazing in it’s self, so I know Anet has the ability to produce an amazing story, great content, and deep meaningful characters!

I definitely recommend GW2 to friends, and even tell the cool parts of the LS, but not with out a small disclaimer.

Guys keep it up! You do good work! Don’t get discouraged, and don’t take the unhelpful critiques to heart. It’s hard and time consuming to make games, and some just don’t realize that.

I’d give it a 7.5/10 for LS