Showing Posts For snoop.4621:
Yes, such advice is useful one. Stealth and gap closers are my best friends all around battle. I feel like sewing needle stitching a blanket of dead.
This type of playing is good for mesmer equipped with S\P too.
gw2lfg makes party gathering a real magic. Never been queued for more then 10 minutes for story mode for any dungeon for any of my alt toons. It could be time zone issues but dungeons are cross-server and you almost always hit prime time.
Hardly even remember any world event made alone in 1-40 lvl. In map chat channel all events are even announced alot.
So may be you are playing different game? xD
the problem is at 35 when you do your first dung everyone is still so used to:
1. solo play where they do not have support skills (not just not slotted when enter the dung, but likely have not even purchased them). unless you have done your research you may not have the correct skills to slot for dung play.
2. every other mmo. your a dps class, other mmo you just worry about dps and that does not work here. if your a tank you dont worry about healing yourself, does not work here. there is no tinaty to expect the tank to take all the dmg and a healer to help with what you take. thats not how this game works, some classes are better at taking hits and can keep mobs on them better, but everyone needs to be able to heal themselves for w/e amount of dmg they take when they do not dodge.
3. too many people do not stop to revive people in a downed state. this is the biggest reason groups wipe (and even happens with way to many lv80’s). someones health bar goes red, you need to revive them, or they will die and need to run back leaving you a man or more down making it even more likely to wipe.
4. not understanding what/when to dodge. this takes experience with the game to learn when to dodge and when not to. if you dodge more then you need to you may not have dodge up when it is actually needed and take a big hit. more runs in the same dung and playing more dung gets you this knowledge.
I’m totally agree with this point. The main problem with AC in my opinion that one have to rethink all solo-experience “before” and start to use some group utilities, defensive traits and some vitality\toughness on armor. Glass cannon is good with exotic and full-traited but totally bad when grouped in low levels and trying to dungeon.
I was totally crashed first time but now enjoy alot with all my new toons.
On the other side – lovers in AC are the most difficult bosses for me. Place them in first dungeon for 30lvl toons who just even started to know how to play in team? Kinda sort of trolling heh.