Showing Posts For snsdmarryme.3721:

An Honest Evaluation

in Tequatl Rising

Posted by: snsdmarryme.3721

snsdmarryme.3721

My only negative feedback on this event is this : “ArenaNet, please stop wasting players’ time!!!” You should have scaled the dragon and its timer properly according to the number of players hitting it. Congratulations that you have wasted 17 hours of my time on these events. FYI, I am just a regular player, and therefore I don’t know how many more hours of hardcore players’ time that you have wasted so far.

Remove contesting a dungeon gate!

in Suggestions

Posted by: snsdmarryme.3721

snsdmarryme.3721

Remove contesting a dungeon gate! It is obsolete feature!

Candidate Trials T4

in Cutthroat Politics

Posted by: snsdmarryme.3721

snsdmarryme.3721

I would recommend ArenaNet to just separate out the “raiding/gold farming” contents and “achievement” contents. These two contents mix badly. Simply put, the normal MMOs are designed such that the players would go permanent raid/dungeon instances for farming gold. Please just leave those special one time only instances for achievements only.

By the way, ArenaNet should already know this CT design is a failure, as there are many dissatisfied players.

(edited by snsdmarryme.3721)

Candidate Trials T4

in Cutthroat Politics

Posted by: snsdmarryme.3721

snsdmarryme.3721

- “OMG there is nothing challenging in this game!!”
- Patch hits
- “OMG this is too hard, make it easier!!!”

I love these forums sometimes.

I see your sarcasm in that, but then you failed to realize that you are criticizing your own quotes (Nobody actually typed those 2 statements that you’ve quoted).

T4 ellen/gnash .... ????????....!?!??!?!

in Cutthroat Politics

Posted by: snsdmarryme.3721

snsdmarryme.3721

I agree that this achievement is too difficult to most players, just remove the bloody gold rewards and rebalance the mobs such that it is achievable. What’s the point of making a game that most players can’t enjoy? If ArenaNet has a tester team, I would confidently say that the team is a complete failure.

Candidate Trials T4

in Cutthroat Politics

Posted by: snsdmarryme.3721

snsdmarryme.3721

Why punish those who have not exploited that bug? ArenaNet should just fix the bug and punish those who exploited the bug instead.

We don't like Trahearne *Spoiler Warning* [merged]

in Personal Story

Posted by: snsdmarryme.3721

snsdmarryme.3721

Apathia should have lead the pack… but guess what? Anet killed her! …zzzzz

Login error

in Bugs: Game, Forum, Website

Posted by: snsdmarryme.3721

snsdmarryme.3721

Same problem has happened to me…. please fix it because I need to complete my daily achievement….

Character Re-Customization

in Black Lion Trading Co

Posted by: snsdmarryme.3721

snsdmarryme.3721

It would be best if you allow re-customization of everything, except the personal story selections. Meaning, please allow renaming through the one single re-costumization process.

Dawn drop in gold price?

in Black Lion Trading Co

Posted by: snsdmarryme.3721

snsdmarryme.3721

Rule#1 for online game item: Value depreciates over time, therefore price will come down. This is regardless of drop-rate because it is how much the whole population values that item. For example, there is now a new and better item, or there are now more ways to acquire the item or its ingredients. As a result, that item’s value depreciates, simple as that.

Dawn drop in gold price?

in Black Lion Trading Co

Posted by: snsdmarryme.3721

snsdmarryme.3721

Even I can answer your question. Everything price drops in an online game. You paid the high price for acquiring the item earlier than most people. If I were you, I would just sell it now for a lesser lost in its value.

Why does this game seem so horribly unbalanced?

in Guild Wars 2 Discussion

Posted by: snsdmarryme.3721

snsdmarryme.3721

I’m not making this up, Arena-net did scale down some of the PVE stories for this class. For example, when I was doing the “Defend the Claw Island” or the “Retake Claw Island” stories with my elementalist last time, the story was way too easy than my other classes, I didn’t even die once during that story. Where the same stories, my warrior died at least 8 times before completing it LOL.

Why does this game seem so horribly unbalanced?

in Guild Wars 2 Discussion

Posted by: snsdmarryme.3721

snsdmarryme.3721

The problem with the elementalist class is there is only 1 or 2 viable builds. Most people who did well in this class are running the current most powerful elementalist build, that’s the dual-daggers + evasive arcana build. The other weapons/traits are weak in DPS or survivability. The other problem is that you can’t switch weapon during a combat, this is a huge disadvantage to the class, IMHO. Luckily, you can still simulate weapon switching by sacrificing your utility slot for those conjured weapons.

Fix these 2 problems, and the class will shine.

Post your Ele wish list

in Elementalist

Posted by: snsdmarryme.3721

snsdmarryme.3721

Cut down on damages over time, and put some direct damages back on to Fire trait. Make only one good healing skill, but all decent damaging skills on each Water weapon set. Current water weapon skill sets have too much healing and pathetic damage.

NEW Elementalist bugs and glitches thread

in Elementalist

Posted by: snsdmarryme.3721

snsdmarryme.3721

The elite skill Tornado underwater is broken. That skill can be interrupted by mobs, when that happens, your skill stops doing damages but you never return to your character form. This basically makes you a sitting duck for direct damages.

Elementalist should have a pet/familiar

in Elementalist

Posted by: snsdmarryme.3721

snsdmarryme.3721

Elementalist should have a pet/familiar, just like the other 2 light armor classes have their own league of protectors.

Elementalist changes - October 7

in Elementalist

Posted by: snsdmarryme.3721

snsdmarryme.3721

Multi facited….versatility…. I am not sure, but I would guess those 2 statements are pretty much the definition of claiming a class to be a support class.

multi-faceted spellcasters . That phrase does not mention anything about support. The adverb versatility in fact applies to all classes in this game because this game claims there is no the holy trinity concept. The word versatility does not relate to the word support.

(edited by snsdmarryme.3721)

Why is travel more expensive than the best reward from DEs?

in Dynamic Events

Posted by: snsdmarryme.3721

snsdmarryme.3721

A high average of 2s is reasonable for level 80 travel, especially when used sparingly. Since I’m a cheapskate, I run everywhere on foot and I find that those places that seem so far away, really aren’t that far away once you just start running it.

This still does not justify the cost for respawning a defeated character. I never spend any coins traveling within the same map, but I still find myself poor because I spend my coins respawning my character whenever it is defeated or stuck some where.

IMHO the current traveling costs should be reduced by 50% or make it very cheap traveling within the same map by not factoring the character’s level…

(edited by snsdmarryme.3721)

Why is travel more expensive than the best reward from DEs?

in Dynamic Events

Posted by: snsdmarryme.3721

snsdmarryme.3721

Please don’t forget this same cost applies to re-spawning at a Waypoint that is just next to your defeated character… IMHO it is overly expensive, this is why I try not to die as much when higher levels, but if I do die, I always try shout out to see if someone would be kind enough to help give me a revive.