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Overload is just sooo boring

in Elementalist

Posted by: splint.6207

splint.6207

I have to agree. Waiting on the overload seems to slow down the rotation, and even then, it’s not that good without stability.

I would have much preferred a “Death Shroud” bar and overloading an attunement made that attunement that much stronger:

Fire – Increase damage modifier to all Fire skills with cool fiery particles
Water – Increase healing modifier to water regen skills with cool watery particles
Air – Increase faster recharge for all Air skills (Alacrity) with cool airy particles
Earth – Increase in toughness or something like Diamond Skin with cool Earthy particles