Showing Posts For steckums.9108:

Unable to Unlock Basic Glider Mastery

in Bugs: Game, Forum, Website

Posted by: steckums.9108

steckums.9108

Just got an mass update from GM Gus:

Hey,

GM Gus here with an update on the Glider Basics mastery issue. I’m sending this message in bulk because we have a ton of tickets on this issue, so I hope that’s okay.

We’ve got a fix coming soon. Hopefully really soon. I’m hesitant to give an ETA in case something goes wrong with the fix, but it should be very soon, after which you should be able to unlock your glider.

If you had multiple issues in your ticket I’m really sorry that it wasn’t addressed here, so please update the ticket and let me know and I’ll get the other issue handled promptly.

Regards,

Lead GM Gus
Guild Wars 2 Support Team

Unable to Unlock Basic Glider Mastery

in Bugs: Game, Forum, Website

Posted by: steckums.9108

steckums.9108

I am also experiencing this issue. Flymazda @ Henge of Denravi. Oddly enough, I have got two mastery points spent just fine from Central Tyria. Just can’t do the glider.

WvW S/D build

in Elementalist

Posted by: steckums.9108

steckums.9108

Hey guys,

I’ve really been searching for any good discussion on WvW build for S/D. I’ve taken Zoose’s tPvP since it feels the most fluid, however the gear is where I’m lost at.

http://gw2buildcraft.com/calculator/elementalist/?1.1|b.1c.h1h.8.1n.h8|0.0.0.0.0.0|1n.a1.1p.a1.1n.a1.1p.a1.1n.a1.1p.a1|411.0.1n.67.1n.67.1n.67.1n.67.1i.67|0.u6ab.0.a5.u56b|69.7|1n.1r.1v.1u.28|e

This is my current gear setup. I’ve yet to get too many ascended pieces and really plan on getting Celestial most everywhere. In the mean time, my accessories are Knights with Rubies.

Knight’s/Valkyrie armor slotted all with Valkyrie gems. This gives me the ability to survive and deal quite a bit of damage. With food popped, I’ve got 81% crit damage and a 43% chance to crit (with precision stacks) wihtout vigor.

What do you guys think? Any improvments/gear changes I could make?

Request for example code for "beginners"?

in API Development

Posted by: steckums.9108

steckums.9108

I would recommend using GW2.Net or GwSharp’s API and break it apart. Look into it, write console applications that display the information you want. Modify the API to display information in a different way.

A pretty nice exercise for myself was to take GW2Stuff’s overlay source code and change it to display WvW information using GwSharp. Nice crash course on how to deal with information and threads.

GW2.NET a .NET wrapper around the GW2 API

in API Development

Posted by: steckums.9108

steckums.9108

Next question: If I were to want to query the API on a specific event to see if the status has changed, how would I do that with your wrapper?

GW2.NET a .NET wrapper around the GW2 API

in API Development

Posted by: steckums.9108

steckums.9108

It looks like in the latest version, GW2.NET/V1/WvW was not included in the source code, but if you open the project, it’s looking for a reference for WvWManager.cs (And, of course, the model and DataProvider folders are empty).

GW2.NET a .NET wrapper around the GW2 API

in API Development

Posted by: steckums.9108

steckums.9108

Yeah little bug there. Fixed it and it should be in the repository now.

On another note: We completely rewrote the events engine (or at least are 90% done with the rewriting) which we will implement to the other areas asap. The user now has a manager class which will manage the cache and everything else. This removed thee need for singletons. As the end-user now cannot directly create instances of the calling functions, but only the manger itself.
This ensures that the cached data is used, presumed that the user only creates one manager class!

Some examples should be up in the next few days.

Since you’re using RestSharp for this, how would I use this for a Windows 8 application? The target versions of .NET aren’t compatible between the two.

GW2.NET a .NET wrapper around the GW2 API

in API Development

Posted by: steckums.9108

steckums.9108

Sounds great. I’ll do some things on the codeplex site today and tomorrow and publish the thing as soon as possible.

Ok, I’m done with the codeplex page (can be found here: https://gw2dotnet.codeplex.com/). The code is pretty basic and rudimentary as I didn’t have much time and I’m fairly new to the whole WebRequest thing. I’m willing to learn though and I hope to do so by providing to this project.

Just wanted to let you know, I’m using your API. I’ve found at least one error so far:

WVW→Models→Match is a struct, which is great and usable.
WvW→Models→MatchDetails is NOT a struct (it’s a class). Changing it to a struct, and re-adding the .dll to my project solved the problem of being able to access that datatype.