Showing Posts For stewy.1379:

a proper engineer rifle legendary

in Engineer

Posted by: stewy.1379

stewy.1379

they should just make horrik’s cannon a weapon.

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Vol The Engi

Bunker Down: anyone use it?

in Engineer

Posted by: stewy.1379

stewy.1379

No, firearms is not a great trait line and the most I find myself putting in it is 2. The skill is 2 for rifled barrels. The trait would be much better if it was a “throw mine” mine or at least stripped boons, but at the moment it seems rather useless, giving no incentive to put 6 trait points into a bad line. Just stick with explosives line for damage.

Vol The Engi

Metabolic Primer bugged

in Bugs: Game, Forum, Website

Posted by: stewy.1379

stewy.1379

I’m not sure if I’m experiencing this bug as well. I thought food just timed out when I was done with pvp matches so I bought metabolic primers so I could use my 26 silver marjory’s chili in WvW while in a pvp queue without having to refresh it each time. Even with the primer though once I’m out of a match my food is still gone.

Vol The Engi

Power/Condi Nades PvP build

in Engineer

Posted by: stewy.1379

stewy.1379

So after spending forever playing condi tank I have decided to incorporate power into my pvp build. This build is primarily focused on standing just outside of a point fight and administering grenades into it however you see fit.

the build:

http://gw2skills.net/editor/?fcAQJAqal0piYH5yuF17ICIF5leJSRlZZfe8WPIEC-TkAgyEap0yplRLpW2oGRMFB

Basically the best way I have used this build is capping home out of the gate and then running to the nearest fight and get as many kills as you can for stacks. The accuracy stacks in this build are pretty important as the base precision in this build isn’t great but stacked with fury from Med Kit’s Stimulant and precision stacks you can get up to about 50% crit chance which paired with about 3k attack dmg from might which can be stacked passively and 1300-1400 condi dmg allows you to wreck faces from a safe distance. The only issue you will encounter with this build is that it is about as survivable as a paper in a fire in large group fights so most fighting will be done at a safe range. Luckily the build adapts to that. If you have any questions about the build let me know. Recommendations are always welcome. Hope you enjoy the build.

Vol The Engi

(edited by stewy.1379)

8/16 - NSP / IoJ / SF

in Match-ups

Posted by: stewy.1379

stewy.1379

This has been my point from the start. Why would fight clubs be held in IoJ territory and not the other map whoever the fight club starter is? As I told everyone before, I will break those fight club if I am commanding. I don’t want any red names on the map I am protecting.

Yeah, you can use the EB JP. It’s almost abandoned now that sieges can be bought from TP.

No fun not ever commanders like you always crack me up.

Vol The Engi