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Guys, be positive

in Mesmer

Posted by: stokesbook.7603

stokesbook.7603

“Changes like these should have been made with a temporary PvE/PvP ability split/difference until high priority bug fixes, across all classes, have been implemented”

Correct me if I’m wrong, but I’m not aware that ability splitting is currently implemented in GW2 in any shape or form.
Are you seriously suggesting that they implement something as significant as this as a temporary solution?

They’ve stated on numerous occasions they have the ability to do so, the BWE events show they have the capability to make adjustments to both skills and hotbars based on location/buffs/circumstances. And with mesmer’s specifically you can see that clones are still using OLD and now defunct versions of skills/abilities that this kind of ability separation exists within the game already.

But PvE/PvP splitting as a permanent solution isn’t the correct one as it’s very nature enforces the fact that the ability ISN’T balanced in it’s current state. If ANet are going to insist on the approach of making changes to skills to “balance” PvP that have a negative impact on PvE without bringing other abilities in to line, or fixing bugged ones then any class is going to be worse off for it.

The Mesmer is often referred to as having a “weaker PvE, or slower ramp up time than other classes as a balance for a strong PvP kit” aside from being a stupid, unbalanced premise to base a class around to begin with, changes of this nature are going to doubly impact a mesmer as both facets of the class are going to be affected negatively

Guys, be positive

in Mesmer

Posted by: stokesbook.7603

stokesbook.7603

I’m fully aware they’re separate teams, but neither operates in a vacuum. Balance changes made now aren’t necessarily going to be viable/balanced once bugged traits/abilities are corrected, perpetuating problems, and possibly creating new ones.

And when you say “we” I assume you’re talking specifically about Mesmers? The game has considerably more problems that that of a single class, and this “band-aid” style of fix implementation is only going to artificially delay getting the game to a more stable, balanced state.

None of the “nerfs” in today’s patch notes, across all the classes, are critical or high-priority, and stink more of “whiner appeasement” than anything else, yet they’re happening ahead of more pressing bug fixes.

Changes like these should have been made with a temporary PvE/PvP ability split/difference until high priority bug fixes, across all classes, have been implemented

Illusionary Leap

in Mesmer

Posted by: stokesbook.7603

stokesbook.7603

The problem with the range is that it looks like the range check for iLeap happens at the beginning of the cast bar not the end like iSwordsman for instance. When the range check was added to illusions in the BWE’s it was done in 2 stages the first was i believe undocumented and only affected phantasms, and the second documented change, which also added the “this ability requires a target” pop up to all illusion skills was added to clone spells like iLeap and obviously wasn’t implemented in the same way as the previous change

So trying to cast iLeap on the move, especially against a moving target can cause several issues with the clone spawning at maximum range.

Just add it to the list of inconsistent mechanics that ANet may or may not get round to fixing any time soon.

Guys, be positive

in Mesmer

Posted by: stokesbook.7603

stokesbook.7603

I am positive they should have at least fixed some of the dozens of bugs infecting this profession along with the nerfs, if not before them.

THIS!

This is the entire problem with the way patches have been handled since the game went live.

Bug fixes are taking too long to rectify and when they “are” they actually aren’t (“Forging the Pact being fixed” has pretty much been in every set of patch notes since release)

Expecting perfect balance isn’t remotely feasible but if you’re trying to build a balanced, stable structure on a disease-ridden, bug-infested (sorry I find the sheer volume of persistent and game breaking bugs present in the game even in this early stage quite frankly embarrassing) foundation, well that always end well doesn’t it?

My fellow Mesmers

in Mesmer

Posted by: stokesbook.7603

stokesbook.7603

Except it won’t stop there will it, whiners are never satisfied, and if this is the path ANet seem content to take then I predict another phantasm and/or shatter nerf before the end of October.

The fact that patch has landed with minimal bug fixes, to a quite frankly embarrassingly bug-riddled game. Wasn’t this patch supposed to be the much touted “dungeon rewards adjustment” patch too? Don’t see any of that in there either.

Added to the fact that the patch notes aren’t even accurate (Swordsman recharge with no traits is 20 seconds on live currently, not 18 as the patch notes lists, Ranger shortbow change from patch notes is massively inaccurate, etc) further reinforces the quite frankly slap-dash approach to changes made to the live game this far.

Forging the Pact is still broken

in Personal Story

Posted by: stokesbook.7603

stokesbook.7603

Just tried to complete this step, and it’s refusing to progress passed the point where Trehearne is supposed to blow open the wall.

Agent Zrii, and Crusader Afenen are idling at the camp just north of the wall objective point and refuse to move. Every single NPC apart from the aforementioned two are following me

Tried numerous paths, jumps,routes around the final room like previously suggested in this thread, and nothing will make Trehearne start to summon the pets to complete the next step.
I give up

Sword models

in Suggestions

Posted by: stokesbook.7603

stokesbook.7603

Are there any sword models in the game that are a little more “elegant” looking? Nearly every sword I look at is a really big clunky sword, or something brutish looking.

Are there any rapier looking sword models in the game at all? I’m looking for something to go with my Mesmer, and nothing really fits.

If there aren’t any such models are there any plans to put any in at some point please?