Showing Posts For stonedtestbunny.2617:

The King and Queen's Horrorween 2014

in In-game Events

Posted by: stonedtestbunny.2617

stonedtestbunny.2617

42 essteebee, wish i could attend.

Solution to fix the population imbalance

in WvW

Posted by: stonedtestbunny.2617

stonedtestbunny.2617

I would be kind of sad to see more and more merging and pairing happening. With the megaservers implementation a lot of communities kind of already took a hit and it makes it a lot harder for servers to talk en mass about WvW tactics without 3rd party software. I stand by the fact that an introduction of something that people have been complaining about since launch could make leaps and bounds to fix the issues at hand. As someone that was on a server that most guilds wouldn’t PPT unless we dropped in pairings only because of the GvG fights they wanted I wholeheartedly welcome a GvG feature. If people were guaranteed the fights that they want I feel they would be more inclined to go to lower population servers where they could be top dog and actually make a difference if/when they wanted to PPT.

Solution to fix the population imbalance

in WvW

Posted by: stonedtestbunny.2617

stonedtestbunny.2617

Truth be told a lot of WvW issues would probably be resolved with the introduction of a structured GvG game mode:

  • Preferably one that allows use of PvE gear as the PvP selection is rather limited and there will be disappointment if guilds can’t run what they currently run
  • Keep it simple such as an open arena last man standing game mode, after you’re fully dead you go spectator mode on your team only
  • Allow the 20v20 playstyle that people are already doing themselves in borderlands.

This would alleviate the queues to maps where nothing is being accomplished because its skirmish day. This would also allow for people to disperse across different servers without the worry of not being able to fight with their guilds. I realize the last point is counter intuitive, if you’re in a guild you will more than likely want to raid with them as well. This is moreso the option for entire guilds to disperse and not have to be in a certain tier to fight certain guilds, which may help with the population distribution as many currently use their numbers to manipulate the outcome for the rest of the server to stay in said tiers.

I mostly agree with what you are saying…my spin is: We do NOTHING to WvW while GvG is still there. Once GvG is removed only then can you get true numbers of people who are actually playing the WvW portion of the maps. GvG should have been in place a long time ago. This is not my preferred method of play, so i won’t pretend to know how to set this up, that should be another thread anyway. The GvGers have been begging for this for a long time so have the people who are playing for the WvW portion. We would like GvG to be elsewhere as well.

I don’t want EOTM style in my WvW. This just makes it blob wars which isn’t why some of us play. I do know some people like this sort of play and that’s fine but that’s what EOTM is for.

I don’t like rewards based on server population either this is prone to exploits. Like currently there are servers who “tanked” prior to season just so the could get cherry MU’s to get the best rewards. Rewards tied to population is too easily manipulated.

Next I don’t want my community destroyed over mergers. Mergers seems like the best solution even though I hate the thought of us losing our communities. But if mergers were to happen I think it should be done after the GvG thing is in place and we have a few months to see what the “true” WvW population is. Secondly, merging of servers isn’t going to be the solution no matter what, in the end people will move around and 5 to 6 months later we will have a coverage issue all over again. So if mergers were to happen how are we going to prevent the moving around and changing the population all over again? No free transfers won’t work, they mean nothing. If guilds/people want to move they find a way to move.

Anything based on someones playtime over another person’s play time is totally wrong. No one person play style or play time should be more important than anothers.

While I know I didn’t come up with a solution (I am still pondering the solution), I felt it necessary to at least address some of the proposals here.

I’d like to see a non intrusive approach of fixing WvW first, and then take appropriate actions afterwards which is what I was aiming for with my suggestion.

Solution to fix the population imbalance

in WvW

Posted by: stonedtestbunny.2617

stonedtestbunny.2617

Not all population issues would be solved with a GvG mode but it would definitely help. Many guilds transfer to a specific server for the sole purpose of being able to GvG against a guild that’s on another server in the same tier.

Personally think details about how a GvG mode should be done is best left for another thread. However, I do agree that has been needed for a long time.

O for sure I doubt it will fix it completely, but it could be a start. Also, I agree details should be saved for another thread I just figured I’d toss out the basics of what I’m sure many would be content with.

Solution to fix the population imbalance

in WvW

Posted by: stonedtestbunny.2617

stonedtestbunny.2617

Truth be told a lot of WvW issues would probably be resolved with the introduction of a structured GvG game mode:

  • Preferably one that allows use of PvE gear as the PvP selection is rather limited and there will be disappointment if guilds can’t run what they currently run
  • Keep it simple such as an open arena last man standing game mode, after you’re fully dead you go spectator mode on your team only
  • Allow the 20v20 playstyle that people are already doing themselves in borderlands.

This would alleviate the queues to maps where nothing is being accomplished because its skirmish day. This would also allow for people to disperse across different servers without the worry of not being able to fight with their guilds. I realize the last point is counter intuitive, if you’re in a guild you will more than likely want to raid with them as well. This is moreso the option for entire guilds to disperse and not have to be in a certain tier to fight certain guilds, which may help with the population distribution as many currently use their numbers to manipulate the outcome for the rest of the server to stay in said tiers.