Showing Posts For stormcrow.5412:

Collaborative Development: World Population

in CDI

Posted by: stormcrow.5412

stormcrow.5412

As others have said way too much to read so sorry if I am doubling up others posts. WvW as it stands now is a 24/7 game. But reality is that can’t happen on many servers. So people who want to win a true 24/7 WvW game stack into a few servers (3 in NA) that can more or less play 24/7.
Want a more balanced population? Make a bracket of servers 24/7 game play and give other brackets of servers various 16 (?) hours/24 hours game play (so freeze the game for 8 “off” hours per day). The servers maybe don’t have to be NA and EU (I know our T1 NA servers have European players to fill the EU time zones) but encourage players world over to play on various servers (I know, where do you put the hardware to reduce ping?).
As others have said. Only real reason to transfer is WvW so make transfer costs based on “WvW player hours” rather than total population.
Also, I know it sucks but, reduce players per map in WvW will force queues up and lag down and be a driver to move players to lower WvW populated servers and improve game play for all.

Discussion: How to level the playing field

in WvW

Posted by: stormcrow.5412

stormcrow.5412

This is the funniest suggestion I have heard in a long time….thanks for the laughs. He even said it with a straight face. Good work troll troll troll la la la.
Oh and can I 1 hit everything in an instance using my WvW gear to help balance the PvE field? Thanks in advance.

Discussion : Lags problem in WvW servers

in WvW

Posted by: stormcrow.5412

stormcrow.5412

Yeah JQ is getting so much special treatment it is unfair, they are only winning by such a big margin because they fight without lagg. Half the players on JQ are ANet employees. Barak Obama is really Osamba bin Ladan in disguise and of course they never landed on the moon. Did I cover it all ???