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The most critical aspect of WvW is to ensure that you have a constant source of supplies so that you can build sieges and apply upgrades quickly to advance in battle. Because of this it’s essential that someone guards and protects the supply camps to alert the main allied force and repel invaders. But doing so doesn’t generate any rewards whatsoever for the players doing so. Why is this?
I beleive that WvW is great and that it’s a concerted effort, but at its current state it only rewards those players participating in big battles where you can obtain Badges of Honor, while those doing skirmishes, attacking caravans, or defending critical points get nothing.
This needs to be fixed, and players defending nodes should be rewarded for their effort.