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Is XP saved if your mastery bar is full?

in Guild Wars 2: Heart of Thorns

Posted by: tannhauser.4693

tannhauser.4693

[Q] Does XP keep accumulating if your mastery bar is full and you have yet not unlock mastery points?

Allow me to explain…

A few days ago I came back to the game and I also purchased HoT.

Now, since my main character hasn’t yet completely finished LW Season 2, I started doing that before jumping in to HoT. I just noticed that my XP bar is now full and it’s stuck there. When I click it I get a message saying that I need to complete a mission first to unlock mastery points.

I’m assuming this mission is part of HoT; however, I don’t want to skip ahead and would rather finish Season 2 first.

My question is, does XP keep accumulating towards the next mastery point, or is XP lost until I unlock mastery points?

Thanks for any feedback!

F

Any plans to add more exotic armor recipes?

in Crafting

Posted by: tannhauser.4693

tannhauser.4693

Hi!

I love the game but for some reason I don’t enjoy running dungeons. Maybe because I am the only one left in my guild and PUG-ing dungeons stresses me a lot.

Anyway, I rely mainly on crafting to gear my characters. All my level 80 characters have the exotic armor you can craft. While I really like them, I wish there were more skin options to choose from.

Are there any plans to add more armor recipes to the game?

Thanks!

F

How are Dungeons meant to be played?

in Players Helping Players

Posted by: tannhauser.4693

tannhauser.4693

I agree with the OP to a certain extent.

I sincerely hope ArenaNet considers re-balancing the dungeons a bit, especially for newcomers. Personally, it didn’t bother me at all that I kept dying over and over in the Ascalonian Catacombs (AC) dungeon since I am already used to GW1 dungeons. However, my guild mates (all of whom are new to GW2, never played GW1 and mostly come from playing other MMOs) complained heavily that we kept dying over and over, especially on trash mobs (I agree with the OP that bosses were easier than trash mobs, especially those groups of 3 trash mobs with a warrior an elementalist and a ranger).

I admit I was somewhat mortified and saddened by their comments, I mean I really wanted them to love GW2 as much as I did. But it was sad to see that some of them were not having any fun. In the end we completed the dungeon, mostly because we were stubborn and didn’t want to quit, but I’m afraid the experience may have already turned them off to doing any of the other dungeons, or even to try AC again in exploration mode. I may just have to PUG the rest.

My GM mentioned that he thought the main issue was that AC was way too difficult for newcomers, and that this was especially troublesome seeing how this was basically everyone’s first dungeon. Having a bad experience on your first dungeon in the game can certainly lead many to turn away from dungeons altogether.

Hope ArenaNet reads this…

F