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Game Improvement - Suggestions

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Posted by: taylords.3158

taylords.3158

Nobody that i have ever played MMORPG’s with enjoys fighting every step of the way, especially when returning to lower level areas to gather supplies for crafting. The level down feature in your game is nothing more th that an annoyance to the majority of RPG fans and most of us that played GW1. For instancing or grouping for dungeons, it is understandable that you would level down a higher level character to be in line with other group members (similar to what RIFT does with their mentoring program), but for the most part, I can’t imagine that many level 40 players enjoy going to Metrica Province to mine copper, only to get mauled by a group of level 7 mobs which just happens to include a veteran or champion. I have never died so much in any RPG and it becomes nothing better than frustrating through the first 40 levels of your game. Most games at least cut you some slack and cut down on the aggro range of mobs that are 30 levels lower than you are, but since I am now level 8 instead of my actual level 40 that really doesn’t matter.