@OP: I get it. You were promised an easy mode ride to a win when the server bought you.
I had not intended to bring up server names at all in this thread because they really are not relevant — who does what to whom changes on a daily or weekly basis. However, since there seem to be a number of people, like yourself, behaving in a dismissive fashion I will put some details on the record so that future posters have fewer things to become needlessly worked up over.
I’m from Jade Quarry. I’ve been WvW-ing there for over a year and a half. You can verify this for yourself in the usual way.
What that means is that:
- I’m not from Blackgate
- My server is currently part of the 2 in the 2v1 against Blackgate
- I have experienced the 2v1 from both sides in recent history
Also for the record, I have little interest in who did what to whom or when they did it or how much they paid for it. I really don’t.
What prompted my original post is an event that occurred earlier today: ‘the 2’ managed to get ‘the 1’ to 0 (zero) PPT.
Was this a cause of celebration on our server?
Well, on EB a couple of people pointed it out, and said that they had screen captured the scoreboard for <whatever reason>. But there weren’t many of those… perhaps two or three in each of /m and TeamSpeak. About five people altogether.
The entire map was a sea of blue and red and no green was to be seen… and yet the vast majority of players did not seem to care. Or even if they did care they did not care enough to bother expressing it — not even with emotes.
The majority of players (certainly the majority of forum posters) seem to fixate on what 2v1 does to ‘the 1’… but I don’t see too many postings about what it does to the bulk of the players who make up ‘the 2’. So to fill that void, let me tell you what I saw and heard via /w /s /p /m /t and TeamSpeak: boredom.
When your map is half red and half blue, and the self-appointed ‘leaders’ of your server have cut a deal not to attack each other, and their lackeys (for want of a better word) jump down the throats of everyone who does not religiously tow the line, then there is nothing to do.
Your zerg spends virtually all of its time spawn camping ‘the 1’ and, as a result, only the odd roamer makes it past to kill a few yaks and flip the odd supply camp — which are all flipped back by friendly roamers and defenders the moment RI fades on the supervisor.
Unless you get your kicks from spawn-camping in a swamp, there are no thrills, there is no excitement — there is no fun. The fun fades away… and it fades quickly.
A successfully implemented 2v1 campaign results in a large number of players on ‘the 2’ side getting bored and a large number of players on ‘the 1’ side getting demoralised. It is, in effect, a lose-lose strategy.
How many players (especially consider new players) will want to play WvW when, regardless of whether they win or lose, they are not going to have fun anymore? Who, seriously, will spawn camp for weeks or even months on end if this ‘winning strategy’ becomes the default strategy used in tournament matches? What will it do to the long-term health of the WvW format? I fear the effect will be bad — very bad.
I don’t want WvW to die a slow, horrible death. I don’t want new players to be turned off by spawn-camping ‘veterans’ who gloat about how bad they are making ‘the 1’ feel for real (or imagined) events in the past.
Are 50 extra tickets a season really worth doing that much damage to the WvW format? What will those tickets be worth if the WvW population collapses? Is ‘win at all costs’ really justified?
I, personally, don’t think so.
I believe that Rule 22 of the Rules of Conduct exists to encourage ‘sportsmanlike conduct’ and to minimise meta-gaming. I believe that coming in first at the end of the season means nothing if you had to rig matches along the way to get there. I believe that collusion and rigging matches is a lose-lose strategy for the majority of players and will do permanent harm to the WvW format.
I started this thread to see if ANet believes the same thing as I do… or as others do. Sometimes a person asking a simple question is just looking for a simple answer.