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Feature Build Balance Preview

in Profession Balance

Posted by: torquemada.9157

torquemada.9157

Profession Changes

Warrior:
Our changes for warrior focus on providing telegraphs to stronger skills and to reduce the passive benefit gained from Healing Signet.

  • Healing Signet: Reduced the passive heal by 8%.
    • We’re looking for ways to incentivize using Healing Signet’s active without increasing overall sustain. We’d love to hear your thoughts on this.

That’s easy. Warriors are always short of condition removal. Tack on a removes one condition to activation and there you go.

I'm actually in shock over how much effort was put into this event

in Halloween Event

Posted by: torquemada.9157

torquemada.9157

11 years playing MMO’s and I have never seen a holiday done better. Both the quality and quantity of content is off the charts and that it came so close after launch just makes it more impressive. Give yourselves a pat on the back Anet, you earned it.

The good things thread

in Guild Wars 2 Discussion

Posted by: torquemada.9157

torquemada.9157

At some point way back in early development a bunch of people agreed that player cooperation would be rewarded and one player advancing their character would not hinder another player advancing theirs. All those people deserve a vigorous crotch rub imo. The cooperative game play aspect that is obviously built into the game at a fundamental level is fantastic. In ten years I’ve not seen another mmo do this as well or as completely and it feels great.