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GW2 needs a new graphics engine!!!

in Guild Wars 2 Discussion

Posted by: toxicthunder.9106

toxicthunder.9106

I don’t know about anybody else, but I get almost zero improvement in performance going from maxed to minimum graphic settings. Just for giggles the other day I dropped down to 720p from 2715×1527 and I didn’t quite gain 10 FPS. I’m pretty sure GW2 is pretty much straight up CPU restricted and would benefit the more from a bunch of multi-threading optimization than porting to directx 12. In a perfect world, they’d do both and release a 64 bit client version, but I’d settle for some real serious multi-threading work.

You do realise that this is what DX 12 does, its spreads out the workload alcross multiple threads/cores so that the CPU becomes less of a bottleneck, please learn what DX12 does before saying stuff against it

GW2 needs a new graphics engine!!!

in Guild Wars 2 Discussion

Posted by: toxicthunder.9106

toxicthunder.9106

Haha oops didn’t see that there. But still i would love to see it implemented at some point

GW2 needs a new graphics engine!!!

in Guild Wars 2 Discussion

Posted by: toxicthunder.9106

toxicthunder.9106

Hello everyone and all Anet peeps, was just wondering if maybe GW2 might be getting any DirectX 12 support, just thought about it as it would allow more players to be able to play the game at better framerates and therfore enjoy the game even more, at least imo.

But hey would love to hear from anyone if they know anything about DX12 on gw2