Showing Posts For ulcimql.2516:

"Revealed" skills game breaking for thieves.

in Thief

Posted by: ulcimql.2516

ulcimql.2516

A thief has at least 4 options for defense: mobility, cc, evades and stealth. I have yet to see a build that does not cover at least 2 of them.That means you should always have an alternative defense even if your build is heavily reliant on stealth. In fact you should consider playing something with very low stealth access for a while. It will only make you a better player and help you deal with revealed more efficiently in the future.

[PvX] Elementalist scepter air burst

in Profession Balance

Posted by: ulcimql.2516

ulcimql.2516

the quickest way to fix s/f is to put at least a 1/2 second cast time on obsidian flesh and call it a day. instant burst is one thing but having an uncounterable ultimate defense skill better than anything else in the game is definitely the main reason s/f can be considered op. instead of the cast time one could also just let it work the same way as endure pain. anything works as long as it does not make the player completely immune to all incoming effects.

Please add restrictions to kicking.

in Guild Wars 2 Discussion

Posted by: ulcimql.2516

ulcimql.2516

in my opinion there is no justice when giving more power to some party members. having a majority vote in all cases makes the most sense. it is not only in an mmo that you have to manage your stay in a group.
if one has a lot of problems with being kicked from parties then maybe one should look into refining oneself first.

This Patch is Anti Thief

in Profession Balance

Posted by: ulcimql.2516

ulcimql.2516

“Revenge is a confession of pain.”

[PvX]Bring Warriors into line.

in Profession Balance

Posted by: ulcimql.2516

ulcimql.2516

I’m very much in favor of the Last Stand change proposal. IMO this trait contributes a lot to warrior being some sort of auto-mode profession with a lousy reputation.

[Mesmer] WAIT A SEC! Hotfixing Power Block

in Profession Balance

Posted by: ulcimql.2516

ulcimql.2516

I don’t play a mesmer but I think the trait should be how it was before the fix. It seemed so interesting that I considered raising a mesmer myself because I liked the playstyle in gw1 the trait would offer. There has to be more skill based, controlled shutdown and less brainless-hammerspam-like shutdown.
ANET while you are at it give the ranger the possibility to act as an interrupter as well (dshot, magebane shot kind of playstyle). It would cater to the more skill oriented players which the game lacks content for imo.

Please Nerf Warriors

in Warrior

Posted by: ulcimql.2516

ulcimql.2516

Much ignorance, very denial, so entertained

Eviscerate Cooldown?

in Profession Balance

Posted by: ulcimql.2516

ulcimql.2516

It’s just another warrior only goodie that could be considered a bug. Every other profession’s F-skills go on full cooldown and the involved resources get spent even if they don’t hit anyone.
Logic dictates that warrior spends all adrenaline even if his burst skill misses to hit. That would be the obvious and most reasonable way to do it.

I believe most people will agree that it’s to be expected that anet is going with the exact opposite of common sense once again by letting warriors keep their adrenaline on miss.

Warrior, the official GW2 easy mode? :D

in Warrior

Posted by: ulcimql.2516

ulcimql.2516

The answer to the OP topic is clearly yes.
The fact that most people are not taking warriors seriously nowadays because of the obvious faceroll made both pride hurt skillful warriors and the victims of the meta not wanting to put in 20x the effort temporarily abandon the game until the problem is resolved.

Please Fix: Last Refuge

in Thief

Posted by: ulcimql.2516

ulcimql.2516

that would be a very smart and senseful fix.

ha! no way they are ever gonna implement something as thoughtful and necessary as that! Here, have another colored plush backpack reskin instead…