Velaeriyan – Sylvari Ranger
Desolation
the quest bug occurs if any of the NPCs which take part in the conversation after the first wave is dead. If they are dead the conversation does not end and hence the second wave does not spawn. Ressing the NPC does not make the conversation continue. Try recreating this scenario, i think you’ll find out the fix.
How did you manage to keep the same 200 players there?
Pretty simple, we did not do anything else in game, as in we used to do wurm, hav a 30 min break, discuss strategies, do it again, all the while not leaving the map. And also we did it late into the night, slept for 4 or 5 hours, woke up early and started doing it again. So only the people who wanted to get it done(the 150 people who stayed there everyday) ,and not the people who just tried it once or were just there for an instant kill, were able to make it into the map.
great job guys, the feeling after killing it was overwhelming, and this has been one of the best moments in guild wars 2 for me. need more content like this. Thanks to the commanders. and ive spent so much time here with almost the same guys everyday i can recognize most of them.
Deso rules.
Thanks but no thanks. I won’t even try to target the Wurm so long as auto-targeting is broken.
I don’t use gimmicks in fights, either, even if the fight requires it. I only use my own abilities. I will never grab a barrel, harpoon gun, siege golem or anything else on a world boss fight. If my daggers and arrows do 0 damage to the boss, then tough luck. ArenaNet needs to redesign the encounters.
Wow dude, just wow. I don’t even know how to reply to this.
Seeing as how this game is named Guild Wars, i think the content is designed around guilds getting people together and doing the hard content, rather than being designed around Teamspeak. How your guild communicates with each other is not Anets problem.
Gandara used to have some great roamers, but now only TCHU and a few individuals live up to that standard. Everyone else is now running ganksquads or revengesquads (coming back with 2x numbers – lol).
Not sure what happened, gandara was stronger in week 1Theres no point doing what we do tbh, every server runs zergs all times of the day because winning the League is of paramount importance….. As a small scale group you spend most of your time feeling bad about steamrollering small groups of randoms or trying to pester a zerg enough so that a decent number follow you but not the whole lot, that happens once in a blue moon tbh.
In reality what happens is you spend a lot of time taking undefended camps, kill the odd straggler and then get zerged (and inevitably chased across the whole map) when you try and get something approaching an interesting fight by attacking a tower or the north camp (when its upgraded). When not fighting Deso and AM you can pretty much cap a whole BL with 2 golems and 4 people in the mornings and no one will try to stop you. None of the above is what we consider “fun”.
There are few small scale guilds in Silver League to fight, [team] on AG and [EscG] on Ranik are the only two I can think of, the best you can hope for is a fight vs some members of a raiding guild, at least that way they should be on TS and vaguely coordinated.
On Gandara in terms of 3-6 men there is us [TCHU], [BT] and [Yarr} (sorry about forgetting you the first time round) when they are running small ish, and the odd few guys who roam as pairs/trios. [TDA]s main roaming group left for Vabbi as soon as the leagues started for precisely the reasons above.
Edit – Actually the most annoying thing about the match ups at the moment occurs when you see an enemy zerg and you move out of their way to let them pass. Almost inevitably 2 or 3 of them have to come and attack you because they feel safe with 30 mates nearby. Seriously if you want to fight us stay behind when the zerg moves off and do it properly, we are either going to ignore you or kill you, neither of which is worth your time but the latter is pretty embarrassing if your whole zerg sees it happen. If you are zerging stay with your commander and do as he asks, if you aren’t wait til they pass then fight, you can’t have your cake and eat it I’m afraid.
Ive never ever seen any server zerg run past a small group without killing them. and Gandara are definitely no different.
I can attest to that, I was running around alone on my alt to get 100% map completion two days back. I saw a gandara zerg and moved out of their way, and the zerg starts chasing me.
i don’t normally post in the forums but i had to for this post, if you wanna duel someone there is another place for it.. it is called sPVP.. go there and ask for a duel then you’ll get a duel… what made you think of dueling in wvw i have no idea.. wvw expands to world versus world in case you did not know.. here players come to get into group fights, capture keeps and towers and try to get more points than the other two worlds they are up against.. players do not come to wvw to have duels… i do not know how this can be explained more clearly to you, if you still insist on dueling in wvw, then good luck to you and have a nice life.. thank you..
(btw, whispering to players or crying on the forums wont make players abandon their commanders, we all have one thing to do which is top priority ie stay on tag)
(edited by vadithiyan.6041)
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