Showing Posts For vapour.2916:

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in Mesmer

Posted by: vapour.2916

vapour.2916

I’d like to share my tests

tested 0/20/0/25/25-20/20/0/30/0

DPS:
1) The burst loss on any fight < 8-10 seconds is noticeable.
2) The sustained dps is imho way more reliable and higher with IC back (first build)
3) when you switch to pistol is even better
4) the improved attack rate from inspiration means a better iWarden for reflecting purposes (and more dps on some bosses)
5) less CD = more fun remember that 3 iWardedn does more than 2
6) even with HP improved as said phantasms dies easily and even if they survive any mobile target Always get away from iwarden so CD is vital to focus imho.

Expecially if you are running dungeons/fotms this will improve you overall SUSTAINED damage comparing to nerfed build also considering the best part of this build is the reflect capability.

So i ended up choosing 0/20/0/25/25

…stuff…

This is just my opinion…i tested both and i m not giving UP IC.

I respectfully disagree completely. That dump of 25 points is a complete waste. I think OP fixed the Phantasm build pretty logically. I keep the Deceptive Evasion trait though (that’s my oh kitten for reliable distortion). I keep blink, feedback, null field on my bar most of the time when I’m not speccing for a situation.

I’m finding that Phantasms live much longer in PvE now… I don’t have to shatter them as often. Actually, shattering is counter productive for a Phantasm build unless they’re about to die… but by then they are off CD and it doesn’t matter. If you are still having an issue on Phantasm uptime, you are simply not paying enough attention to when the best time to summon them is. The build feels much clunkier but it’s still extremely effective.

TL;DR: IC is just too much of an investment in a crap tree for a Phantasm build… you’re better off paying attention and not button mashing out illusions for the sake of mashing out illusions. The skill ceiling just got raised a bit for this class… roll with it and play better.

msixtyfive – Mesmer – DHE – Darkhaven

M65's Shattered Mirror (PVE)

in Mesmer

Posted by: vapour.2916

vapour.2916

I’m not a crazy veteran, I didn’t even start posting until this patch came out. I have been playing a Mesmer as my main since launch and have really enjoyed adding utility and survivability to teams via reflection based skills. This build would probably suck in WvW and PvP, but I think it is great in dungeons and fractals.

It’s a Phantasm variant that focuses heavily on reflects while keeping illusion damaged as buffed as possible. I am looking for constructive feedback (no pun intended).

http://intothemists.com/calc/?build=-N;4VPV1107BVV71;9;49J-T92;039;20783;05JV0;9-n-FvcF35;2V1-60B1G2LZR_-o-G-2i;9;9;9;9;3kkkkkkU

10 – III for the increased illusion dmg
20 – IV duh, X duh… gotta have something to pump out field presence
0 –
30 – I extra feedback bubble while ressing noobs, VII reflection from focus, IX more uptime on feedback and null field
10 – IV this allows you to use your oh kitten and punish ranged with… you guessed it, more reflection

I feel like this build provides a large amount of utility by taking more control of reflections, which IMO is one of the Mesmer’s strongest attributes. This would also free up some utility space if you run with Guards.

Looking forward to your comments and discussion.

-M65

msixtyfive – Mesmer – DHE – Darkhaven

(edited by vapour.2916)

99% sure shatter will get nerfed soon

in Mesmer

Posted by: vapour.2916

vapour.2916

This is going to be nice seeing all of the fair weather Mesmers loudly taking their bandwagon boat home.

msixtyfive – Mesmer – DHE – Darkhaven

A Formal Complaint: Take 2

in Mesmer

Posted by: vapour.2916

vapour.2916

First post… shows how bad I feel these changes are, eh? These changes would be much more accepted if ANET staff would elaborate on them. Why not send a dev to have a civil discussion with the community regarding the changes? Even better, if this happened in all class forums.

msixtyfive – Mesmer – DHE – Darkhaven