Showing Posts For vernriley.8063:
Ok, I have run a few dungeons… enough to realize that fights are just one big clusterkitten when it comes to agro.
Sure there are “tanky” classes maybe but they cant hold agro at all. As a thief, I pull agro off them the second i start attacking. I have tried waiting 15 sec and then attacking.
I kinda like the everyone with some aoe healing ability thing but not every class can tank. If I want survivability I have to sacrifice damage and that still only gets me so far.
So I suggest that we give these tanky classes some tank skills. Something to glue mobs to them or at least be able to pull em off others.