Showing Posts For vido.2706:
Still no answer for a official spoke-person.
I hope they at least try to change things in this upcoming patch on 28 and do some of the changes required for the frustration to go.
@ plasmacutter.2709 WELL Said
@ The Blue Ace.2850 exactly same position …
getting each day further from my goal.
My point exactly …
So 2 ways then, either go with what i said about dropping in events … etc.
Or tone down the requirements …
Almost same effect.
Lets be honest here, some items are pure insane to get that’s why you don’t see Mjolnir for example.
People saying that the should be hard to get, they are … any of you farming for 2 weeks for 1 single item is effort enough with 4 hours per day to get that single item.
In my 600 hours i got ~200 gold and most of it sank in items and things like this and its ok, but i realize as the time goes on that im not getting closer to my goal, im getting further away since prices are controlled. And i bet a lot of you experienced this, that instead of getting closer to your goal it seems that each day your not making any progress.
And another thing just look at this:
http://imageshack.us/photo/my-images/24/69079407.jpg/
Its on almost all the illegal sites. Who are we kidding around, most of the TP legendary are belonging to same people that have multiple account with boots and controlling the market.
Its not a coincidence the illegal gold cost is exactly the same amount as a TP posted legendary.
Yes indeed, that is why ArenaNet should cater this issue, and i believe a suggestion like that to give those items in events more often will cater to that problem, and the masses will have fun for many more months.
I mean what can be more easily to implement than to give loadstone,t6 material on a daily reward or acquirable with Coins or with Laurels or drop from chests more often.
Easy fix, everyone is happy !
Also lets take it to the basics:
Casual Players ( ~1 hour/day )
They will do 1 dungeon run, or explore the world doing events, spvp or w3 …
Average income in that hour lets say 1 gold (maybe they get lucky and something drops but you know the drop rates for exotics so no point in discussing that.)
“Hooked player” (4 hours/day)
Average income per hour 4 gold by doing dungeons or other things.
Hardcore players (8 hours + per day)
They will get around 10 gold per hour, the best i saw.
TRUE FACT, i joined a Arah group, and one of the guys there saw my daggers and told me that those aren’t exotics, he then mailed me 2 exotic daggers, replying that TIME = MONEY and those 2 daggers are less than what he makes in 1 hour so he doesn’t want me to pull the group down and waste him money.
He told me that on average he gets 10 gold per hour farming dungeons and other things.
And then the PowerTraders
Looking on spreadsheets, gaining 100+ gold per controlling prices in TP of items in high demand like LODESTONES, blood, fangs …. see my point ?
Yes, the lodestone do not refer to legendary alone, but to almost all kind of special items. I can assure you a legendary is not only those loadstones, its a multi-challange that only some players will go for and even with lower prices it will still remain the same.
I am positive a lot of power-traders will not agree with this matter since they are the “smart” ones that control the market and buy stacks and dictate prices on a regular basis (also the high demand vs availability increases the price so much to a unfordable level for casual and also for players that stay up to 4 hours a day playing this game.)
My point exactly. ArenaNet is telling us from the start and now also in all the recent interviews that they want us to explore the world better and much more.
SO i cannot think of a more better motive to go out there with a group and explore, do new events then the possibility of drops like these being more often and not that tedious to farm.
Such a simple fix, chaging some numbers there and voila, people go out more, have more fun in the process, get their items and feel good about the game and theirself and in the process the gold sellers loose popularity and people stop complaining so much about money issues since they will be able to craft themselves their desired things.
Yes indeed , but the fact remains that this is not a asian style game in witch we should encourage 1 hour farming for 1 core.
I will try to give my example:
I play quite a lot GW2, and for the past months, i have been doing COE almost daily to get some cores, not by grinding but by having fun with guild members (PVE for me = fun, Dungeons = Fun). Even with 600 hours played i have gotten from drops 6 lode stones that i need, and the prices on 1 of that is 4 g on the TP.
I feel the majority players should not be forced to grind on endlessly for some items with such a low drop rate, when you can have everyone happy and ESPECIALLY respecting the Arena Net wishes that we all explore more of the world.
Also a perfect example is:
And if you do not agree, just take a look on how many people have for example Mjolnir ? I never saw it on a European server, i saw a movie on YouTube but the man had gotten it before the recipe changed ….
I am sure, a lot of hardcore players will respond that some items should be hard to get… but where is that line drawn ? 600 hours isn’t much ?
I really applaud your dedication but, us casual gamers want to experience the features also, in our way.
(edited by vido.2706)
First of all, hi everyone, this is my first post here !
Let me start by saying Thanks to all the arena net employees for giving us such a nice game, and all the videos before the launched where people talked how this game would be “different” and not a farming run would be semi-true.
I would absolutely love to see a official reply for any kind of employee since i see they are quite active here and monitor threads.
So after 2 months i got 4 lvl 80’s, i explored a whole lot and i still am finding new things and entertaining ways to play the game.
But there is a huge problem, and from the number of posts here and aniwhere else a lot can agree. This problem is related to Gold – Drop Rates – Fustration … all tied in 1 knot.
Let me explain, let’s say 70% of the population does not post on forums, and are casual players, that you will never hear a complain from them, like myself. And these players are also the core base, and yet they are forced to always have small amounth of money and not being able to get a exotic weapon (something like breath of jormag …) due to the extremely high cost.
The rest lets say 20%, are hardcore players that farm, gamble and have gold for things like Precursors, and Legendaries… players that do COF path 1 like 10 hours a day for money.
And there is the rest 10% that are Power traders and simply rule the TP and their prices. I saw a lot of sites with spreadsheets and calculation about the prices goying up and down and how to manipulate the market, you just need a lot of time and a lot of gold. (Real example, 4 days ago on the European server all the precursors for the Mace were 50g, but someone bought all of them and now you cant find one under 100g)
Also there are the boots that farm non stop and i saw several sites that already offer legendary for sale ~ 1000 euros each … and im pretty sure that those guys are in the 10% that control the market also. And by controling TP prices they will get more players to buy gold for real money illegally.
OK, so you see my point, there are some problems, that Arena Net is hard on making a call that doesn’t upset the balance that for now holds (but not for long since every player has a limit until they realize that what is needed to achieve a item is a really really long grind that just keeps getting longer due to decisions not being made on time)
So i propose the most simple solution ever, just simply increase the drop-rates for all T6 items and all LodeStones, make them a reward for daily, monthly, laureal …
Make it such that countless players do not have to stand 1 hour for 1 lodestone (when they need 100 ) and make it that they want to get e legendary, because after all you have the Equip a legendary on the login screen for a reason so that many could see it and go for it at a certain point.
Its a really simple fix, that will ultimately ruin the gold sellers and power traders plans and give ALL OF US the opportunity to get some much desired gear in a fun way.
If it remains the way it is, all your doing is keeping all the masses frustrated that cant get a item and sooner or later they will abandon the game, since nobody wants a second job just for a game.
You can even put it for drops in dragon events, in wvwvw, in spvp … just diversify and make it accessible.
You promised a entertaining game, not a 1hour farm for 1 core …
And if you do not agree, just take a look on how many people have for example Mjolnir ? I never saw it on a European server, i saw a movie on YouTube but the man had gotten it before the recipe changed ….
Please, if you are reading this, reply and give us a ray of hope, a change that grinding is not the way to get some nice items…
I thank you in advance AN employee for taking the time to look and answer this post. It means a lot !